Call Of Duty Black Ops Cold War Choices & Consequences Guide

Call Of Duty Black Ops Cold War Choices & Consequences Guide
COD Cold War introduces new choices into the games main narrative. In this Call Of Duty Black Ops Cold War Choices & Consequences Guide we break down each of the choices we’ve encountered in game, giving you details on the outcome of each choice, allowing you to choose the best choices based on where you want the story to end.

There are multiple choices throughout the Call of Duty Black Ops: Cold War campaign. Some of them have minor effects, changing the following dialogue and scene just a little. Others have lasting effects that are present throughout the entire campaign – and even influence the ending of the story. Below is a break down of each choice we encountered and what happens when you make each choice.

Call Of Duty Black Ops Cold War Choices & Consequences Guide

Release, Throw, or Capture Qasim

If you choose to Release Qasim
If you want to release Qasim, Adler questions your choice. Qasim begs for his life and offers to pay you money for his freedom. Adler shoots him in the head.

If you choose to capture Qasim
If you want to capture Qasim, you punch him and knock him out cold. He appears to be captured without incident.

If you choose to throw Qasim
If you choose to throw Qasim, he is tossed from the roof and seemingly falls to his death.

Kill Or Rescue The Operative
During the main mission Brick in the Wall, you will receive an optional objective that asks you to free a captured operative. When you locate the operative, you are given two choices. You can rescue the operative or shoot the operative. The operative is working for the KGB.

If You Rescue The Operative
You are captured at the end of the mission and the other agent is killed in the process.

If You Shoot The Operative
The Operative dies. You are still captured at the end of the mission but the other agent is not killed, she survives.

This choice effects the ending of the game. The good guy version is to kill the operative, the bad guy version is to rescue him.

Kill Or Capture Volkov

If You Capture Anton Volkov
Will update this once I get to run through the mission again.

If You Kill Anton Volkov
If you decide to kill Volkov, you simply have to shoot him. Adler shows up and agrees with your actions but Agent Park is upset with you and is angry as MI6 could have used more information from Volkov.

This choice impacts the end. Good guy ending is to kill Volkov, bad guy is to not kill him.

Who Should Get The Bunker Key Choice
During the mission at the KGB, where they are discussing the identity of the mole, you have a choice regarding the bunker keys. This choice makes no difference. The outcome is the same regardless of the choice.

If You Choose: Pick your most trusted man
He agrees and elects a general to give the sole bunker key too.

If You Choose: Zakhaev and I should retain a bunker key
It doesn’t matter if you choose this, General Charkov will be the only character who gets a key

If You Choose: I believe only generals should have the bunker key
This is essentially the same as the first choice, he gives it to the general.

Secure Lazar Or Secure Park
This is during the mission “The End Of The Line”. Towards the end of the mission you are ambushed on a rooftop. Just as bell is about to escape, some explosives go off and Park and Lazard are both injured. You then have 10 seconds to decide on who to save.

If You Secure Lazar
If you choose to secure Lazar, you are both pulled away and Park is left behind. As you are leaving, you can see Park surrounded by enemy troops. No shots are fired, so it’s safe to assume that Park is captured. In the next mission, Lazar expresses his gratitude that you saved him and says he has your back.

If You Secure Park
The choice is the same as securing Lazar. If you choose the bad guy ending at the end of the game, you will learn that whoever you left behind is either presumed dead or dead. I’m still experimenting with other choice combinations but so far, it appears that whoever you leave on the roof in this mission ends up dead.

Break Through Mission
During this mission, you run through a memory sequence in Vietnam. During the mission, Adler narrates your experience and provides directions. Take the left path, ignore the right path, etc. If you choose to ignore Adlers instructions and instead take the opposite paths, you begin to experience an alternative version of this mission. You learn more about the story, providing additional details so that you can make a more informed decision on the Truth or Lie choice at the end.

Big thanks to Josh for the submission.

Truth (Solovetsky) Or Lie (Duga)
During the Identity Crisis mission, after you learn who you are and the truth of the entire operation you’re given a very important choice. You can choose between lying to Adler or telling him the truth.

If You Choose [Truth] Solovetsky. It’s Solovetsky Monastery
This is the good guy ending. If you choose the Truth you and the team will attack the Monastery and destroy all of the radars, stopping the Soviets from using them to launch the nuclear missiles. This is the good guy ending.

If You Choose [Lie] Duga. The radar array near Duga
They believe your lie and speak to Washington about dispatching troops to Duga. You then have to use a radio and organize an ambush at Duga. When you arrive at Duga, you signal an ambush and wipe out the entire team. You then detonate the nukes and learn the true identity of Perseus.

We are still working our way through the game and will update this COD Cold War Choices & Consequences guide as we progress.

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