Digimon Story: Cyber Sleuth Case Guide

Digimon Story: Cyber Sleuth Case Guide
Digimon Story: Cyber Sleuth features dozens of challenging Cases that you can complete for rare and valuable rewards. This Digimon Story: Cyber Sleuth Case Guide lists all of the Cases we have already discovered and complete along with any additional information that may prove useful including rewards, unlocks and tips to complete the Cases quickly.

As you progress through the story it’s a good idea to check the whiteboard inside the Kuremi Detective Agency as regularly as possible. You will often find new Cases added to the board but make sure you always give priority to the red labeled Cases if you want to progress with the main story quicker. Certain Cases are unlocked on an almost random basis, with something as simple as speaking to a ! marked NPC, so be sure to check often.

Blue and Yellow are normal Cases, Purple is for bonus Cases and DLC content and Green are Cases you unlock through Investigation on the DigiFarm.

Digimon Story: Cyber Sleuth Case Guide – 1 Star Difficulty Cases

Top Quality Beans
You get this as your first introduction to the Case system off the whiteboard in the Kuremi Detective Agency. Head outside the Kuremi Detective Agency and head to the elevator to go to 4th floor and buy the beans from the Coffee Shop.
Search Wanted Hacker
This Case opened after defeating the Growlmon in Kowloon 2 stage. The first stage of this quest has you speak to Mirei. You need to ask Mirei some questions. Head outside the Detective Agency and use the nearby shop with the cat inside to teleport to the DigiLab. Once inside speak with Mirei. Then head to Kowloon 2. The hacker can be found at the end of the second area in Kowloon 2, just before the entrance to the third area.

This opens a lengthy quest chain that is pretty much rinse and repeat. You need to use your Digimon in the DigiFarm and Investigate for them to uncover Cases. Sometimes these are very basic exploration cases, other times they initiate Search Wanted Hacker Cases.

Rewards: 1000 Yen, 100 CSP, HP Capsule B

A Game, A Bug, And An Imperiled Job
This case becomes available shortly after you are introduced to the Case board in the Kuremi Detective Agency. This one is about as simple as they come. Speak with the NPC that gives you the Case, jump into his game and take out the Digimon at the end.

Rewards: 1000 Yen, 300 CSP, Bank Expansion Drive

Digimons Property
When you use the Investigate option at the DigiFarm your Digimon will often uncover Cases relating to your own Digimon. They usually ask you to head to a specific location and find the item. These quests are identical in technique, although differ in location. Simply head to the area mentioned, speak with the Digimon in question, search for a sparkly item and then return it to the Digimon.

Rewards: Medals, Vary

Scramble Pentagram
This case becomes available as you progress through the main story and unlock the ability to travel to Shibuya. Leave the Kuremi Detective Agency and speak to the NPC outside. Then head to the entrance area and speak with another NPC there. Head up to the next floor, speak to an NPC, and then head to the next floor and speak to another NPC. This will start a cut-scene.

After the ritual speak with the Pitiful High School Girl as she moves around the area.

Rewards: 1000 Yen, 500 CSP, Panic Barrier

Ryotas Youth
You unlock Ryota’s Youth Case as you progress through the story. After speaking with Ryota in the K-Cafe you’ll need to return to the Detective Agency to pick up the Case and move forward. You need to find Ryota 3 different job choices.

To speak with the first NPC stay on the first floor of Nakano Broadway head to the left of the Detective Agency and you’ll see an NPC with a briefcase near where you first inspected a broken AC unit. For the second NPC head upstairs to the 3rd floor Used Bookstore and you’ll find an NPC standing outside. The final NPC is standing on the 3rd floor outside the toilets. After you speak with Ryota again head to the Kowloon 3 stage and head to the left in the second room. Speak with the NPC marked with the ! and then select to fake the picture.

Rewards: 750 Yen, 500 CSP, Farm Expansion Plugin

Broadway Food Tour
This Case becomes available after completing the #1 Gamer Case, unlocking as you attempt to leave the Nakano Broadway. After collecting the Case from the whiteboard go to the entrance hall of Nakano Broadway and interact with the food shop on the right, next to the normal shop. Then interact with the food shop on the other side. The final shop is up the stairs on the next floor.

Rewards: 900 Yen, 500 CSP, Bank Expansion Drive

Flowers For Sakura
This Case opens when you speak with Ryota in the K-Cafe during Chapter 9. After beginning the Case head to Shinjuku. Head to the alleyway near the subway and speak with the Student and the Nokia. You’ll be taken back to the Detective Agency with a new Keyword. Head to Akihabara and speak with the 2 people in the main area. A new keyword will pop up, head to Kamishiro Enterprises to speak with Yuuko and another NPC to finish the Case.

Rewards: 900 Yen, 500 CSP, Flame Symbol

Nanimon On Sunday
This Case becomes available at the beginning of Chapter 15. Head to the hospital and interact with the drinks machine in the corner. Head to the end of the area and turn off the TV before returning outside and going to Shinjuku to buy a newspaper.

Rewards: 300 Yen, 300 CSP, Earth Symbol, Wind Symbol

Poor Cold Digimon
This Case is unlocked as soon as you begin Chapter 16. When you being the Case you will have to buy a blanket. The original asking price is 10,000 Yen. If you ask if you can get it a little cheaper, the merchant will drop the price to 8,000. Then ask the merchant to look into the little girls eyes and he will drop the price once again, to 6,000 Yen. Ask him to drop it a further 1,000 Yen and he will. After that head to Shinjuku and go down the alley.

You will need to use your Stealth Hack to get past the military guards. Head to the end of the alley and you’ll see MetalGreymon at the subway entrance. Give him the blanket and he will ask you to return an item back to the girl. Head to the comic store on the 3rd floor of Broadway to complete the Case.

Rewards: 600 Yen, 300 CSP, Farm Expansion Plugin, Power Pine

Nakanos Legendary Busters
This Case becomes available after you defeat Craniamon during Chapter 16. First up speak with Kenji at the bottom of the elevator. Then head towards the Detective Agency and speak with Mei outside. Then head towards the elevator and speak with Manaka outside the store.

On the next floor speak with Kenji and Mei outside the bathrooms. Next up is Manaka outside the store near the elevator.

Next floor speak with Manaka outside Fantasy Mansion store. Then speak with Mei near the elevator and then Kenji outside the comic book store. Return to the Detective Agency to complete the Case.

Rewards: 800 Yen, 500 CSP, Farm Expansion Plugin

Digimon Story: Cyber Sleuth Case Guide – 2 Star Difficulty Cases

Wow! Mysterious Digital Face
First you will need to head to Shinjuku to get info about the Mysterious Digital Face. There is a guy across the street in the ally sitting down and a police officer you can talk to. They will tell you to head into Kowloon level 2 and talk to Hackers there. You can find the guy you need to talk to in the third section of Kowloon level 2, near the end of the path next to a chest. He will give you the Keyword, Police Hating Hacker. Now you need to go back to Shinjuku and ask about the Police Hating Hacker. You can ask the guys on the way back but they don’t give you and useful info. Go back to the alley in Shinjuku and talk to the cop and the dude sitting down again. Now go back to the entrance of Shinjuku and there will be a NPC with a ! above his head. That is your target and you will follow him into Eden. Beating him will complete the case.

Rewards: 150 Yen, 500 CSP, SP Capsule C x2,

Time Capsule Snow Woman
After defeating the Growlmon in Kowloon 2 head back to the Kuremi Detective Agency. Head out to the Nakano Broadway and search the first floor. You will find an NPC with a ! mark next to an AC unit on the ceiling. Speak with him and then interact with the AC unit to unlock this Case on the whiteboard. Once you pick up the Case head to the K-Cafe on the top floor. Once inside speak with the NPC marked ! and you’ll be teleported back to the Kuremi Detective Agency for an update. After a bit of dialogue you’ll be back inside the K-Cafe. Interact with the picture on the wall.

Once you’re inside cyberspace you’ll have a few choices to make. If you want to head directly to the objective take the South West teleporter as you enter, this leads to the girl.

Rewards: Farm Expansion Plugin, 100 Yen, 500 CSP

Broadway On Fire
This Case became available soon after reaching Starter Cyber Sleuth rank. It’s embarrassingly similar to the Time Capsule Snow Woman Case. Head back to the K-Cafe on the top floor of the Nakano Broadway and head into the painting again to enter the cyberworld. You will find a BlueMeramon standing in exactly the same place as the Frigimon from the other Case.

Rewards: 300 CSP, SPD Attach E

Nightmare Eater
Progress through the main story and reach Apprentice Sleuth rank to unlock this Case. You’ll find an anomaly in the EDEN entrance area, that’s the main unlock to this Case. It’s relatively simply, story takes up most of the time. When you’re told to locate the individual after Pete gets a scent, head to the far corner where you first noticed the anomaly. From there simply follow the basic line of the Case and you’ll finish it without many problems.

Rewards: 600 Yen, 500 CSP, Memory Up

Im Not A Flower Person
This Case becomes available when you clear out the anomaly in Akihabara and defeat the boss in that area. You’ll teleport to the Case NPC and jump into his cellphone. Once inside cyberspace take the teleport device on the right hand side and follow the teleports through to the boss. Take out Lillymon and you’re good to go.

Rewards: 1300 Yen, 300 CSP, Agunimon Medal, Poison Barrier

The #1 Gamer
This Case becomes available towards the end of Chapter 7 when you’re told to check the whiteboard. Head to the top floor in the Nakano Broadway and check out the arcade machine to Connect Jump. Head inside, defeat Leomon and then return to the arcade to speak with the NPC before heading back to the Detective Agency.

Rewards: 1000 Yen, 300 CSP, Farm Expansion Plugin

Home Security Guard
This Case becomes available towards the end of Chapter 7 when you’re told to check the whiteboard. You’ll arrive at the K-Cafe, speak with the NPC there. The rest of the conversation choices in the game don’t seem to matter but I chose Student and Hamburgers and Sure, all were right. Following that, head inside via Channel Jump and defeat the Minervamon inside.

Rewards: 1500 Yen, 300 CSP, ATK Attach C, DEF Attach C

Broad Daylight
During Chapter 7 Kyoko will tell you that there is a labyrinth entrance in Shinjuku. Head to the alley in Shinjuku, interact with the anomaly and this Case will open on the whiteboard. Once you have the Case return to the Alley and interact with the new anomaly and then return to the original one. After the story segment you’ll Connect Jump into cyberspace and have to fight a Tankmon.

Rewards: 800 Yen, 500 CSP, Bank Expansion Drive

Problems At Digipedia
This Case becomes available after helping Nokia and Arata during Chapter 8. You will automatically travel to the K-Cafe and then Connect Jump into the digital space. Once inside take the first teleport device and then take the teleport device in the South West corner to get to the boss. It’s a basic fight against a Tentomon.

Rewards: 1600 Yen, 300 CSP, Electric Symbol

Rare Comic Collection
This Case is unlocked during Chapter 8 after speaking with Arata. Head to the Eden Community Area and speak with Arata again. There is another NPC you must speak with after and answer his questions. Even if you get the questions wrong, Arata will answer for you and most of the time the correct answer isn’t even listed. Then go back to the Eden Community Area one more time. You’ll get a keyword and have to return to the Used Bookstore on Broadway. Speak to both NPC’s outside before returning to the Eden Community Area and answer the question, then go to the Eden Free Area.

Rewards: 1000 Yen, 500 CSP, Farm Expansion Plugin

Escape From Unemployment
This Case becomes available during Chapter 13. After grabbing the Case from the whiteboard head to Kowloon level 4 and proceed through to the 2nd area to speak with Piedmon. After speaking with Piedmon return to Eden and go to Eden Open Space and then go back to Kowloon Level 4 to speak with Piedmon.

Rewards: 1300 Yen, 300 CSP, Thundermon Medal, Sleuth’s Secret

Shinjuku Food Tour
This Case opens up in Chapter 13 after speaking with Nokia. Head to Shinjuku and go to the alley area. Walk to the end and interact with the green shop on the left. Then walk to the end of the alley to interact with the shop across the road. Finally head back to the main street area and interact with the blue shop. Job done.

Rewards: 600 Yen, 500 CSP, Memory Up

A Pet Digimon
I missed this one early on but I think it was available from Chapter 14 onward. After you grab the Case head to Shinjuku and walk all the way to the right and speak with Kabuterimon. He will ask you to check various places in Eden. Firstly head to Eden Free Area and speak with the Hacker just North of where you enter, he will give you the keyword DigiVolution.

Return to Shinjuku to speak with Kabuterimon again with the keyword DigiVolution. Beat him in battle and he will tell you to go to a street where smart people go, not much help right?

Head to Ueno and speak with the Retired Old Hacker to get the new keyword, De-DigiVolution. After that return to the Detective Agency and complete the Case.

Rewards: 1200 Yen, 300 CSP, Farm Expansion Plugin, Wood Symbol

Desperately Seeking Babysitter
This Case becomes available as soon as you begin Chapter 17. Head to the back of the 3rd floor of Broadway and Connect Jump into the vending machine. Once inside head to the far West teleportation device and you’ll be taken to the area with Impmon. Choose to play sumo and then defeat Impmon in a battle. After that Cyberdramon will turn up, take him down too.

Rewards: 800 Yen, 300 CSP, RedVegimon Medal, AGL Attach A

Dream Of The Sky
This Case becomes available in Chapter 19. Biyomon can be found in Shinjuku on the far right hand side. Next up head to Shibuya and speak with Hawkmon. You can find Hawkmon outside the CD Store in Shibuya. Once you’ve defeated him in combat you’re done with this Case.

Rewards: 1800 Yen, 300 CSP, Bank Expansion Drive, SPD Attach B

Digimon Story: Cyber Sleuth Case Guide – 3 Star Difficulty Cases

A Life Crisis
This Case opens up straight after you clear the Subway area in the main story. One you grab the Case head to the corridor where you first interacted with an AC unit on the first floor. Connect Jump and enter the Digital Space before speaking with Hagurumon. You’ll notice that you’re in a room with 8 teleports. This is a maze with a couple of basic chests and the Gear item you need to find.

To find the Gear item, a shiny object on the floor, begin by taking the bottom right teleport. That means of the 2 teleports to the South, you take the one on the right hand side. From there you spawn into an area with 4 teleports, take the top middle one. Run all the way round in this next area to find the shiny object at the end of the walkway.

Rewards: 500 Yen, 300 CSP, Exciting Meat x2

Red Fists And Hot Sweat
You can begin this Case once you’ve progressed through the main story and cleared out the Akihabara anomaly. Once you begin the Case you will be taken to the K-Cafe to speak with a guy about his website. Once you’ve spoken with him you’ll want to jump into his laptop.

Once inside you’ll need to defeat a few Gaomon and follow a basic path through some teleports. Clear out the initial Gaomon you can see before taking the teleport device in the bottom right corner. After that proceed through the rest of the teleports and you’ll be cleared at the end.

Rewards: 1100 Yen, 300 CSP, Defender Patch, ATK Restraint Chip C

Nakano Underground
Progress through the story until you complete the Akihabara anomaly and defeat the boss. It appears as an urgent Case on the whiteboard. Once you’ve accepted the Case head outside Nakano and travel to the newly unlocked destination, the Nakano Underground. Once inside interact with the control panel. Continue through and you will reach a very basic puzzle. To the North you will notice a terminal with a yellow ticket inside. Use the Copy/Paste Hack skill on this terminal and then paste it to the terminal on the South edge. This opens the door.

Once inside the left tunnel will take you to the next stage of the Case and eventually return you to Kuremi Detective Agency. Once you’ve done speaking with the Detective head outside and travel to the newly unlocked location, Tokyo Metropolitan Building. Head inside the building and Connect Jump into the terminal on the far wall. Continue through until you reach The Eater, take him out to finish the Case. Don’t worry yourself too much, this one is nowhere near as difficult as the ones you’ve encountered previously.

Rewards: 800 Yen, 500 CSP, Farm Development Kit

Reiko Tawas Case File
This Case becomes available in Chapter 6 after you head to Shibuya Records and speak with Reiko Tawa, check the whiteboard back at the Detective Agency. When you start you’re given a Strange Pranks keyword, speak to the guy in the blue suit inside the Shibuya Records shop. Run through the subway and eventually you’ll run into Etemon. He keeps moving behind you. There’s a nearby DigiFarm teleport device, check the soda machine for a Connect Jump point to appear behind Etemon.

Rewards: 600 Yen, 500 CSP, Farm Expansion Plugin

Living Doll Dead Person
You unlock this Case in Chapter 8 after completing Arata and Nokia’s events as well as the Problems At Digipedia Case. Head to Akihabara after getting the Keyword and speak to everyone about the Living Doll Club. Cross the street in Akihabara and speak with the Suspicious Man. Following that inspect the strange anomaly outside the SEGA building and Connect Jump inside. Continue through and defeat the boss to get a Mysterious URL. From there it’s pretty simple to finish.

Rewards: 800 Yen, 500 CSP, Stun Barrier DX

Find The Missing
This Case becomes available during Chapter 13. You’re tasked with finding a DemiDevimon in the city. Head to Akihabara and cross the street. The DemiDevimon is in the far right corner.

Rewards: 1500 Yen, 300 CSP, Bank Expansion Drive, Void Symbol

Night Of The Enigma
This Case becomes available after the dream sequence on the sofa in Chapter 13. After a quick chat with Pete head to Ueno. Not entirely sure why this Case is a 3 star difficulty. The entire process is automated except for the final fight against Cyclonemon

Rewards: 900 Yen, 500 CSP, Farm Expansion Plugin

Problems At The Digipedia Continued
This Case becomes available at the beginning of Chapter 15. As with the previous Case in this chain you need to Connect Jump with the laptop. Once inside you need to take the first teleport device and then take the teleport device in the South West corner and then the next device directly next to that one. Then just follow it through and kill the boss.

Rewards: 2800 Yen, 300 CSP, Bank Expansion Drive

Numemon Strikes Back
This Case becomes available at the beginning of Chapter 15. Head to the Central Hospital and interact with the Connect Jump point. You can explore the area for items but it’s not needed to complete the Case. Just get some random battles until you have the 8 shells Numemon needs. I found the best location to be in the teleport on the left hand side, the top of the two on the left.

Rewards: 1300 Yen, 300 CSP, Durability Patch, HP Restraint Chip A

Uncovering The Seventh Riddle
This Case becomes available at the beginning of Chapter 15. After you speak with the boy head to Asakusa and speak with the old man there. He will tell you to go to the hospital. Speak with Socerimon and he will tell you to go to Akihabara to fight Wizardmon.

Rewards: 500 Yen, 300 CSP, Pandamon Medal, Dark Night Symbol

Constant Bragging
This is another Case that becomes available as soon as you begin Chapter 16. Once you grab the Case head to Akihabara and cross the street. Just outside the Sega store is a Connect Jump point, use it. Once inside walk around the area and use the teleportation device in the center of the room, just North of the exit. In the next area you will need to defeat BanchoLeomon

Rewards: 1500 Yen, 300 CSP, Water Symbol

Dr. Datamon Develops Medicine
I unlocked this Case during Chapter 16 after completing the Constant Bragging Case. After you grab the Case head to Central Hospital. Head to the right as soon as you enter and interact with the Connect Jump on the wall. Once inside speak with Datamon and he’ll ask you to collect some items.

The first one is in the South East corner of this area. From the entrance head right and then drop down to find the herb. After that head to the teleportation device to the South West. You will see the second item just to the North.

The final item is a drop from PlatinumSukamon in the area. I got it after a single fight so it shouldn’t take you long. Head back to complete the Case.

Rewards: 1200 Yen, 300 CSP, Farm Expansion Plugin, Sacred Symbol

Not Enough Food
This Case becomes available at the beginning of Chapter 16. After you grab the Case head to the 3rd floor in Broadway, the place with the 2 food shops. There’s a Connect Jump point on the air conditioning unit, head inside. Once you’re inside head through the South West teleportation unit and follow them through to the Digimon there.

He will ask you to find Ogremon. Head to the South East teleportation device and you’ll see Ogremon in the next area. Defeat Ogremon for the Ogremon Bone and take it back to Growlmon.

From there head to Eden Entrance and speak with the Woman Hacker to complete the Case.

Rewards: 800 Yen, 300 CSP, 3x Vigor Mushroom, 3x Aegis Apple

Could It Be... A Stalker?
This Case becomes available in Chapter 18. After grabbing the Case you’ll find yourself in Shinjuku. Cross the road and speak with WarGreymon. Take him out in a fight and Case complete, tough one right?

Rewards: 2100 Yen, 300 CSP, Bank Expansion Drive, Spirit Disk

Broken Sleep
This Case becomes available towards the end of Chapter 19. Head to Shibuya and speak with Cyclonemon on the right hand side. Speak to them twice to start a fight. Take them both out and you’re done with this Case.

Rewards: 3000 Yen, 300 CSP, Farm Expansion Plugin, Searcher Patch

Two Faces
This Case becomes available at the end of Chapter 19. After speaking with Angelmon in Akihabara head back to Broadway and head to the 2nd floor. You will see a Demonic Businessman standing outside the store, speak with him. Next up go to Asakusa and speak with Devimon there. After the conversation you will have to fight Angemon. Then head back to Nakano to hand in your Case.

Rewards: 1600 Yen, 300 CSP, Kotemon Medal, Medical Spray

Digimon Story: Cyber Sleuth Case Guide – 4 Star Difficulty Cases

Expanding The Nokia Corps
This Case becomes available during Chapter 9. You need to head to Kowloon Level 1 and speak to Rebel Yasu near the entrance, it’s the same person that gives you the Case originally. From there continue through Kowloon Level 1 and proceed through to the 3rd area. You’ll encounter Nokia and Rebel Yasu. From there head up to Kowloon Level 2 and continue through until you bump into Nokia again. You will have to fight a MetalGarurumon (BLK) and a BlackWarGreymon, this is not a fight you can win originally you just have to stay alive for a few turns. The second fight is a little different, and much easier.

Rewards: 850 Yen, 500 CSP, Friendship DX

La Missel
This Case opens up during Chapter 9 after you see Agumon and Gabumon DigiVolve during a cut-scene with Nokia. Connect Jump and head to the Zaxon Forum and speak with Yuugo. After moving to the Eden Community Area you will need to travel to Kowloon Level 4. Enter the area with the NPC and complete the fight to finish the Case.

Rewards: 1200 Yen, 500 CSP, Memory UP

Yuuko And Yuugo
This Case becomes available in Chapter 15. Head to the hospital and speak with the nurse at the front desk. Following the next conversation head to Kowloon Level 1 and speak with the NPC’s about the new keyword. The main NPC is the one nearest the lift to Level 2, so head up there afterwards. You’ll see Yuuko on the left as you progress into the main area of Kowloon Level 2.

Rewards: 3000 Yen, 500 CSP, Memory UP

Ghost Cat Building
You unlock this Case in Chapter 16 after completing Nakano’s Legendary Busters and speaking with Pete on the 3rd floor outside the Fantasy Mansion store. After you accept the Case head up to the top floor of the Broadway and enter the K-Cafe.

You will be automatically taken back to the first floor. Once again head to the top floor and enter the K-Cafe. This will open a Connect Jump point in the K-Cafe, head inside.

You need to find a collection of Data files. The first can be found in the teleportation device directly North of the exit. When you return to the first area take the teleportation device on the West side and you’ll find the second part. Next up keep exploring until you find the area with the device that lets you teleport back to the DigiLab. From there take the North East most teleportation device and you’ll find the third piece just South of the next portal. Go back through to the previous area with the DigiLab teleporter and then take the most North Western device to reach the 4th piece.

The final piece is found in the West teleportation device, South of a red chest in the next area. You will be confronted by Pete. Choose the Pete option and defeat the Digimon in combat. Then you’re done.

Rewards: 5000 Yen, 500 CSP, Memory UP

Dr Datamons Medicine Trial
This Case becomes available at the beginning of Chapter 17. Once you’ve picked it up head to the Central Hospital and head to the right once inside to Connect Jump into the object on the wall. Once inside speak with Datamon and he’ll ask you to give 4 different medicines to different types of Digimon, 4 in total. Don’t worry if you’re unsure of types, we’ve got the information you need to give the right Medicine to the right Digimon.

Firstly head to the South West teleportation device and head through. Here you will see Megadramon, speak with him and give him the Virus Medicine. Then head back to the main area. Walk all the way round the outside to the West edge and you’ll encounter Meteormon. Speak with him and hand him the Data Medicine. Next up head through the checkpoint just to the North East of Meteormon.

Once you’re through follow the path until you come across Paildramon. He is Neutral so give him the Neutral Medicine. Then head back to the first area and take the teleportation device next to you. Follow the path and you’ll bump into MegaKabuterimon. He is a Vaccine type so give him the Vaccine Medicine. Head back to Broadway to turn in the Case.

Rewards: 2000 Yen, 300 CSP, Memory UP, Friendship

Princesses Signed CD
This Case becomes available when you begin Chapter 18. When you begin the case you’re given a stamp card. You need to explore 6 areas and find 6 different Digimon to get your card stamped and complete the Case. Below is a list of all the locations as well as the Digimon in that specific area:

Pabumon // Shibuya – Outside the CD store
Tanemon // Ueno – Immediately in front of you when you arrive in Ueno
Tokomon // Akihabara – Outside the store
Bukamon // Nakano – Inside K-Cafe on the top floor of Nakano Broadway
Nyaromon // Asakusa – In the area as soon as you load in to Asakusa. If you followed this order the correct answer is One
Yokomon // Shinjuku – On the far right of the map in Shinjuku

Once you’ve found all the Digimon and got your stamps, Case complete.

Rewards: 3800 Yen, 300 CSP, Farm Expansion Plugin,

Dr Datamon Medicine Complete
This Case becomes available after you defeat Leopardmon in Chapter 19 and return to the Detective Agency. As with the previous Case’s for Datamon, head to the hospital and walk down the right corridor to enter a Connect Jump point. Datamon asks you to find RustTyranomon and give him the Medicine.

Head through the teleportation device that is just North West of the exit area. This will take you straight to RustTyranomon. You will have to beat him twice to finish the battle.

Rewards: 2200 Yen, 300 CSP, Memory Up, Def Attach A

Digimon Story: Cyber Sleuth Case Guide – 5 Star Difficulty Cases

Boy A
This Case becomes available in Chapter 19 after you defeat Leopardmon and speak with Arata on the rooftop of the Metropolitan building. After speaking with Arata again he will tell you that you have to get to the Under Zone, which is through the Valhalla Server. Head to the Valhalla Server and walk through to the second area. You’ll meet Arata and have to take down Knightmon.

Rewards: 2500 Yen, 300 CSP, Memory Up, Death Barrier DX

Comeback Show
This Case becomes available at the end of Chapter 19, you may also need the rank of Great Cyber Sleuth and have completed the Case Two Faces. After you collect the case you need to head to the Record Shop in Shibuya. When you arrive in Shibuya you will notice 3 people marked with the !. Defeat all 3 before proceeding.

Rewards: 5000 Yen, 300 CSP, Memory Up, Tough Disk

Rina Shinomiyas Challenge
This Case becomes available at the end of Chapter 19, you may also need the rank of Great Cyber Sleuth. After you grab the Case head to the DigiLab and speak with Mirei. Ask Mirei about Shinjuku and Rina will pop up and tell you to go to Asakusa. Head to Asakusa and use the Stealth ability to sneak past the guards. Rina is inside.

Rewards: 1800 Yen, 300 CSP, Memory Up

Digimon Story: Cyber Sleuth Case Guide – Great Case Challenges

Unlike the other Case’s in Digimon Story: Cyber Sleuth the vast majority of the Great Challenges focus entirely on combat, usually defeating strong opponents for rare and valuable prizes. As such it is difficult to guide these Case’s with any level of guaranteed accuracy as the difficulty varies greatly depending on the Digimon you’re using, the level they have and the abilities you have chosen to delete.

However, there’s a few general golden rules that will help when completing Case’s that involve difficulty combat challenges. Firstly make sure you’ve read our fast leveling guide for Digimon Story: Cyber Sleuth. Once you understand the basics you’ve got all the ingredients you need to rise to any challenge. Once you hit Chapter 19 the interior of the Tokyo Metropolitan Office is home to some of the highest level Digimon you’ll encounter. Using the fast exp method you can still earn enough experience points to get a single level per fight in the low to mid 80s range. So if you’re struggling with a specific Great Challenge, level up, DigiVolve, stock up on items and try again.

It is also worth making sure your Digimon have the best items available equipped. The shop in Broadway stocks +20 items for each of the stats. Personally I found stacking damage on a couple and having a healing or buffing Digimon with high defense or speed to work well.

Great Case Challenge 1
After you grab the Case head to the Zaxon Forum and defeat Magnimon and Rapidmon
Rewards: 100,000 Yen, 300 CSP, Digi-Egg of Miracles, Digi-Egg of Destiny
Great Case Challenge 2
After you complete the first Great Challenge, this one becomes available. Head to the DigiLab and speak with Mirei, she’ll tell you that your next challenge is in the Tokyo Metropolitan Office. Head there and face Leopardmon.

Rewards: 100,000 Yen, 300 CSP, Leopardmon LM Medal, Leopardmon DigiVolution Unlocked

Great Case Challenge 3
This Case becomes available after you complete Great Case Challenge 2. Once again head to the DigiLab and speak with Mirei for additional information on the Case. She will tell you that your next challenge is waiting in Kowloon 5. This time you will need to defeat Kentaurosmon and Craniamon. Don’t forget to use your eliminate encounters hack to reach them quicker. They’re in the 3rd combat area of Kowloon 5.

Rewards: 100,000 Yen, 300 CSP, Medical Spray DX

We’re updating this as we go so check back soon for updates.

  • I am still working my way through guys so I’ll be adding new cases as I go. Combination of man flu and getting my ass handed to me in a boss fight over and over has meant I’ve fallen behind a little 😀

  • Royal Conquest

    Your guide blows if you can’t beat the game in a week don’t start posting a guide for it

    • Well, don’t hold back. Tell us how you really feel?

    • Insontis

      What does beating the game fast have to do with completing it? Besides, I don’t see people flocking to you for gaming advice, oh Royal Conquest

  • Letrix

    A Villanous Cinematic Case from Chapter 13 is not here. It is a four star case. Please update.

    • Not sure why A Pet Digimon was missed, I remember doing that one. Do you remember what was involved? Sadly my earliest save is Chapter 18 so I can’t go back as far as 14 and I don’t have any left on the board except great cases

      • Letrix

        You mean A Villanous Cinematic Case? Hmmm…. If I am not mistaken Sakuyamon posts a case about digimons that looked evil been asked to come for some kind of audition for a movie. Speak to Sakuyamon then fight upset Blackgreymon, Rosemon and Myotismon.Then battle against Justimon, SuperStarmon and Starmon. If I am not mistaken I connect jumped into the model at used book store at nakano lvl 3.

    • Accidentally had A Pet Digimon in with the Shinjuku Food Tour. Have updated so it’s clearly visible. Thanks for the feedback

  • Leo Justin Murga

    on the mission ghost cat building, if you choose miko . you don’t fight him. I thought it be good to know

  • disqus_940YW1nlOg

    Where is the info on the dark lords cases, even if it’s just a sum up of where to find them kind of thing

  • T Redd

    Whats the point of starting a guide and not finishing it?

    • The great cases all seemed pure combat based and I didn’t find any others. Sadly we’re a 2 man team working on the guides so sometimes we’ve got to move on.

  • Fahad

    Hi great guide it helped me a lot but in the case broken sleep the info is correct except the cyclonemon is in shinjuko not shibuya

  • Hugh Galvin

    You said that the rest of the great challenge cases were simply combat challenges but there are things to be aware of, and I’m not particularly fond of the way they were dismissed. Biggest case and point is this, great challenge 7 and 8 can result in the enemy triggering a spamming of their special move that is meant, by all intents and purpose to OHKO your party, but knowing what to avoiding or how to combat it is a useful tips that would have been great. Omnimon in 7 spams transcendent sword, for instance, if you take out the other two before him. Alphamon should be the final target because of this.
    As for PM in 8, when the text “the forefathers sword? Flashes across the top of the screen you can trigger the Omega blade spamming (why he didn’t have all delete is a riddle to me) that hits the entire party. Easiest way to deal with this is jesmons welt feist. Just a tip for the future. And the demon lords for the dlc don’t always follow the rules of standard combat either, especially lucemon cm.

  • John Gerva

    Hey Captain , I am a little late for the party but I just got this game last month and is been a blast to play, but my question is about the cases that you get from the DigiFarm how can I get harder cases from the farm all I get so far are 1 star cases , is there any way to get higher level star cases from the farm or just from the story mode ? Do I have to use special items at the farm like the ones to obtain the tactical usb etc? please let me know thank you.