Dragon Age Inquisition: The Fallow Mire Side Quest Guide
The Fallow Mire is one of the areas you can visit in Dragon Age Inquisition. While you are here you can complete a few side quests and increase your influence. This guide will help you find all the quests and beat them while you are here.
You unlock The Fallow Mire by using the War Room and sending some people there. There are two rifts to close in this area. At the second rift I had to fight level 12 enemies so be ready for that.
Lost Souls – This is the quest that brings you here from the War Room. Once you make it to the base skip the undead and go to the top of the balcony and close the gate. After that you can just fight your way up to the hostages. The boss is pretty tough so have one of your tanks hold him while you kill the others. After that you can focus on him and burn him down. After he is dead open the locked door and you will beat the quest.
Beacons In The Dark – There are four beacons you will need to light in the area, be sure to bring Solas for this. The first fire is south west in the Old Thoroughfare. After you light the fire check the rune on the other side. After you get the first one the rest will show up on your map.
Beneath The Mire – This quest goes with the “Beacones In the Dark” quest. After you light a beacon and kill off the demons get the Veilfire with Solas. After that go around to the other side of the pillar and check the rune with him. After you check a rune be sure to attack with him so he can enter combat again on his own.
These Demons Are Clever – I’m not 100% sure where I got this quest but I think it was on a book at the second campsite in the area. When you are in the Misty Grove look for a path through the mountains to the west. Head through the water and on the other side you can find the Mage you need to kill.
Don’t forget the ward near the tent and the loot chest!
Cabin Fever – On your way to the “Lost Souls” quest you will enter an area called The Weeping Spires. In this area there is a house across the river that has a quest inside. You need to find the key that opens the door to that room in The Mire. Use the search(click the stick) near the rock by the cabin to find it.
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