How To Unlock Artillery And Artillery Strikes In Fallout 4

How To Unlock Artillery And Artillery Strikes In Fallout 4
In Fallout 4 you can unlock Artillery Cannons for your settlements and use them to call in Artillery Strikes in the Commonwealth. This can be completely missed if you don’t do the right chain of events. Check out this article to figure out How To Unlock Artillery And Artillery Strikes In Fallout 4.

How To Unlock Artillery And Artillery Strikes In Fallout 4

First off you will need to be the General of the Minutemen. This happens pretty early on, after you do a couple of missions for Preston. Keep doing missions for him until he asks you to retake The Castle.

Eventually Preston will give you the mission “Taking Independence”. This is the mission you will want to do to take The Castle. Do this with your Power Armor because you are going to have to fight every type of enemy on your way there. Seriously, Mutants, Raiders, Synths, Gunners, Ghouls, Dogs, Molerats and Mirelurks.

When you finally get there it will be a fight with Mirelurks so prepare however you want. I used alot of explosives and even a Fatman at the end for a boss, won’t spoil what it is. After you clear the base, reconnect the radio tower with two 5 power generators and the missions will be complete. That is all, for now.

I would say after about 2-3 hours, and a couple more Minutemen missions, I got a mission from Preston called “Old Guns”. You need to return to The Castle and help out Ronnie with a couple things. Tell her you will help and she will lead you to the armory in The Castle. Use your building menu to remove the rubble if you are stuck there. You will have to go through some mines and a sentry bot at the end so be prepared.

After you take out the Sentry Bot, enter the armory and grab anything you want but be sure to get the Schematic and Smoke Grenades. Go outside and create your first Artillery Cannon. Go to the area marked on your map and toss out the Smoke Grenade to signal the strike. Then you can sit back and watch the fire works.

These have to be built in various settlements because they have a limited range. I say limited but they are actually pretty good. I built one in Tenpines Bluff and was able to call in a strike at Thicket Excavations. Just try to cover a general area and you will be set.

You can get more Grenades in the ammo box at The Castle Armory.

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