Pokemon Let’s Go Silph Co Building Guide
Sick of teleporters and locked doors? This Pokemon Let’s Go Silph Co Building Guide will tell you everything you need to know to breeze through the complex combination of teleporting and locked doors in the infamous Silph Co section of the Pokemon Let’s Go story.
While it appears complicated, getting through Silph Co is actually very simple. After you enter the building and fight Blue, you need to head to the 5th floor. On the 5th Floor you will encounter a Team Rocket Grunt and Administrator. Once you defeat them in battle the Grunt will flee and your rival will see the Keycard dropped on the floor. He will hand you the keycard, this lets you open all the doors in the building.
Don’t forget to get the Lapras before you leave.
Pokemon Let’s Go Silph Co Building Guide

After you have the Keycard, travel to the 3rd Floor. Open the door that leads to the room with a Scientist and Team Rocket member sitting at the desk. Take that teleporter and you will reach a room with your rival. Archer will arrive and attack you. Take the next portal and take down Jessie and James
From there, it’s a simple matter of taking down the boss.
Sick of teleporters and locked doors? This Pokemon Let’s Go Silph Co Building Guide will tell you everything you need to know to breeze through the complex combination of teleporting and locked doors
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