Tales Of Berseria Code Red Hunts Guide
The world of the Tales Of Berseria is overrun with unique and powerful daemons that the local authorities have labeled as Code Red Daemons. This Tales Of Berseria Code Red Hunts Guide covers every element of hunting these rare and powerful Code Red Daemons including information on where to find each enemy, rewards, level requirements and more.
Code Red Hunts unlock once you have progressed far enough through the story. You will hear it mentioned a couple of times but you’re not actually able to participate in any Code Red Hunts until you meet the Bloodwing Agent outside the gates of town. Don’t worry, you can’t miss it, so keep progressing through the story until you speak with them.
Once you’ve been introduced to the Bloodwing Agent you will then notice a new NPC appear in many towns and villages. It is marked by a white wolf head icon. Head to these locations to speak with the Bloodwing Agent in that town to get more information on Code Red Hunts.
Tales Of Berseria Code Red Hunts Guide
You can find the Bat Baron inside the Hadlow Hollow dungeon. Chances are, you already encountered this beast before you actually unlocked the Code Red Hunts. Worry not however as the victory still sands and you’ll find it automatically completed when you speak with your first Bloodwing Agent. You unlock the ability to use aerial recovery and receive 1,200 Gald for killing the Bat Baron.
You can find Echidna on the Galles Lake Road area, near the Yawning Wetlands. When you enter the Galles Lake Road map continue heading North. After you past through the second area of the map you’ll see a large red icon on the map in the third area, this is where you will find Echidna. She is weak to Water and Martial Artes
Defeating Echidna unlocks the option to use “intense” battle difficulty settings as well as 1,900 Gald.
You can find Orc Kong on the Danann Highway map. You’re introduced to this big guy during the main story mission when the old lady asks you to go and rescue someone, so you can’t miss it. Take him down. He is weak to Air and is Armored. You get 1,200 Gald and an Apprentice’s Glacite
This one was unlocked once I had cleared all 3 of the quests for the old lady at the inn. You can find the Pillbug in the Barona Catacombs. It’s actually quite difficult to spot and can be very easily missed as it does not originally show on the map like the previous Code Red Hunts. You need to get to B2 City Side inside the Barona Catacombs, there’s a very small hole in the wall you can crawl through that leads to the target of the hunt.
Check below for the location of the hole.
The Pillbug counts as a Crustacean and is weak to Air and Hidden Artes. You get 1,950 Gald and a Elemental-Dispersing Glacite for taking it down.
The Spider Queen can be found inside the Yvolg Ruins. It’s in the Central Ruins area in the North Eastern corner, shortly after you come across Turtles the merchant. When you go through the door he’s standing near take a North West turn and continue the path. More information in the screenshot below.
The Spider Queen is level 20. She’s weak to Fire, Air and Hidden Arts. You get an Aspirants Ignicite and 2,100 Gald
The Horus can be found on the Brigid Ravine trail after you clear and exit the Yvolg Ruins. You’ll notice the large red icon on the map almost immediately when you leave, it’s difficult to miss. Simply follow the path down and you’ll find this Code Red Hunt.
The Horus is weak to Martial Artes and Fire and Water attacks. You get a Clairvoyants Ventite (Shows number of unopened chests on the map) and 2,200 Gald
Another that’s difficult to miss. You’ll find the Oroboros inside the Vester Tunnels. You’ll see the large red icon on the map. Ignore the blue crystals, walk around the other side and crawl through the small hole to get around to the other side.
The Oroboros is weak to Earth. You get the Scout’s Ventite (Doubles damage of first strike in battle) and 2,550 Gald.
The Trickstar is level 27 and can be found in the Fens of Nog map. You can’t miss this one. as soon as you enter the Fens of Nog map you can easily spot the visible Code Red Hunt marker on the map. It’s on the small island to the South East. The Trickstar is weak to Fire and very weak to Martial Artes.You get an Oppressor’s Ventite and 2,800 Gald for taking down the Trickstar.
The Plantasm is level 28 and can be found on the Warg Forest map. Once you enter the Warg Forest you need to travel to the very far North East corner. The Plantasm is behind a mana barrier so when you reach it head South to the next part of the map and look for the Fire Switch in that area. Use it to remove the shield.
The Plantasm is weak to Air attacks. You get 3,000 Gald and a Glacite of Reversal for taking him down.
The Breed Wolf is level 29 and can be found in the Burnack Plateau area. He’s impossible to miss. As soon as you’re able to enter the Burnack Plateau you’ll notice him standing directly next to the entrance.
The Breed Wolf is weak to Water. He also has a 30% attack buff so watch your back. You get a Luminary’s Ventite and 3,150 Gald for taking him down.
You can find Harpy Go Lucky on Maclir Beach. It’s in the South East area, clearly visible on the map. She is weak to Fire and has a Focus +30% buff at level 35. You get a Preservers Glacite and 3,700 Gald.
The Kraken can be found on the _ map. You’ll come across it naturally as you progress through the main story so you can’t really miss it. It’s level 32 and is weak to Earth attacks. It has a Def +30% buff. You get a Disruptors Glacite and 4,000 Gald
The King Peacock is level 42 and can be found on the Aldina Plains. It’s in the second area of the map in the South East corner, you have to go through the area to progress with the main story so you can’t miss it. It is weak to Fire.
You get a Armory Acerite IV and 5,350 Gald.
The Dryad is level 42 and can be found on the Davahl Forest map. This is an optional area but you must first unlock the Geoboard through the story. You can then enter the Davahl Forest map. You need to eat different pieces of colored fruit to work your way through the dungeon. You will see Geoboard points at large gaps but you cannot use it until you discover the Geotree in that area. Only then can you reach the boss.
You get a Hero’s Ventite and 5,700 Gald.
The Managarmr can be found in the Figahl Icecaps map. You can find the Managarmr in the far South East of the Figahl Icecaps, where you crash landed your ship near the start of the game. He is weak to Water attacks.
You get an Ignicite of Affinity and 5,000 Gald.
You can find the Dangeroma on the Perniya Cliffside Path map. It’s in the second area on the South West corner. It’s level 44, a Beast/Fiend and is weak to fire.
You get a Miser’s Glacite and _ Gald for taking it down
You can find the Behemoth on the Morgana Woods map. Progress through the area until you get right near the end. You’ll spot the Geoboard Tree. Directly opposite that is a Geoboard jump point, jump over to find Behemoth on the next map.
The Behemoth is level 46, is a beast/Fiend/Dragon type and is weak to Air and Hidden Artes.
You get a Armory Acerite V and _ Gald for taking it down
This guy can be found on the Tranquil Woods map. It’s literally the very last area of the map. As soon as you finish the story battle in the area, the Code Red monster will appear.
The Iron Bones is an Undead, Armored, Fiend monster with a weakness to fire. You get a _ and _ Gald for taking him down.
You get a Mirrored Glacite and _ Gald for taking it down
The Serket can be found in the East Laban Tunnel area, which is an optional area. It is a Crustacean/Undead/Fiend monster at level 36. He’s weak to Light and Earth attacks.
It’s right at the end of the East Laban Tunnel map. If you enter and use the teleportal device, it’s just North East of the other side.
You get a Defenders Ventite and 3,500 Gald for taking it down.
The Millionaire is level 52 and can be found in the Baird Marsh. It’s a Crustacean, Fiend, Dragon monster that’s weak to Air and Hidden Artes.
You get an Armory Acerite VI and 7,800 Gald for killing it.
The Succubus Queen is level 50 and can be found on Titania, the island prison.
You get an Trident Ignicite and 8,400 Gald for killing it.
The Spectral Crystal is level 52, has no weaknesses and is resistant to all type of elemental damage. He can be found on the _ map but not until after you visit Meirchio. Once you can exit Meirchio from the other side head to the _ to find him on the raised area of the map. I’m not entirely sure how to defeat it yet. It has 9999 defense against both magical and physical attacks and reflects all damage, not allowing for any combination attacks to build.
The one method I’ve found that works for how to beat the Spectral Crystal is to put the games combat difficulty on simple. It’s a bit of a cop-out, I know.
You get a Lunatic’s Ventite (Unlocks all battle difficulties) and 12,500 Gald for killing it.
The Titan can be found on Mount Killaraus. It’s level 45 and an Armored/Fiend type weak to Hidden Artes.
You get a Juggernauts Glacite and 18,000 Gald for killing it.
There are a couple of hunts that I missed but even after completing the game, there are certain areas you can’t return to – or at least I can’t figure out how to get there. Will update if I find a way to polish the last few off.