The Outer Worlds Side Quest Guide
The Outer Worlds is full of side quests and companion quests for you to do. Check out this The Outer Worlds side quest guide to find and complete them all. You wouldn’t want to botch them and miss out on some good gear.
The majority of side quests in The Outer Worlds are simple. Speak with an NPC, follow the objectives, done. Make sure when you are attempting a specific quest, that it is selected in your journal. You can only track one quest at a time, so you want to ensure you’re chasing the correct markers.
A lot of side quests have important choices to make. We don’t go into great detail on those points here. If you want more information, check out our choices and consequences guide.
Emerald Vale Side Quest Guide
This quest is found in Edgewater from the Constable Reyes. You will have to kill three lead marauders and collect their fingers. Each one of them is at a camp with other marauders so be ready for a fight. After you collect all three fingers, return to Reyes and get your reward.
You also get reputation with Spacers Choice for giving the medication to Martin. You can further persuade or intimidate for additional rewards, 300 Bits.
The final part of this quest is in the Geothermal Power Plant. Do not go in before you give the message to Adelaide on the main quest or that objective fails. Once inside, you need to travel to the lower levels. There’s a large silo type structure here with a crazy man talking to himself at the bottom. Speak with him about the brain and he will place the objective on your map. Make sure you’re tracking this quest.
Talk to the cowboy girl at the entrance and ask her if she is having trouble. Head to Zoe’s room to look for clues about Zoe. There are two pieces of paper you need to check. One on a desk near the door, and a second one on a smaller table near the door. Speak with Stefan near her house as well for all the info you can get. From there you will have to clear out the Marauder camp on the map and speak with Zoe. You need 15 persuade to get her to come home.
The first book is on your map, the second and third may not be, depending on past conversations and events. To locate the second go to Parvati’s house in Edgewater. There’s a terminal upstairs in her dads old room. Access the terminal and read about the engineer manual.
Then head to the Cannery. It’s in one of the offices upstairs. The final one is inside the Geothermal Power Plant. Progress through the area until you run into Higgins, he’s in the silo section, on the lowest level. Near Higgins, it’s resting against a nearby wall.
The Unreliable Side Quest Guide
After you have access to the Captains Quarters on the Unreliable, read all of the messages on the terminal inside. This unlocks this side quest. Go to the Crew Quarters on the Groundbreaker, it’s just past Customs and past Security. Once inside, there is a small vent on the wall. Climb through there to the Repair Hangar. Kill the enemies, loot the keycard and go into the nearby room. You’ll find the weapon in a box on the desk.
Once you’re done with that, speak with Gladys on Groundbreaker and select the Trade option. You need to buy the “Hephaestus Mining Archive” item from here to open a new objective for the quest. Then return to your Captains Quarters on the Unreliable and play the cartridge on the terminal. Head to Scylla and grab the weapon there.
Finally, get the weapon from the lab. At this point, you will need to discover more clues. Proceed through the main story until you reach Fallbrook, it’s on Monarch, via the Stellar Bay area.. You need to speak with Duncan and buy the Damaged UDL Datapad and SubLight Datapad, this reveals your next clues. Both weapons are on the planet, just follow the objectives.
The one in the UDL Lab has a really high hacking requirement. If you don’t have the ability to hack it, you can find the key upstairs, on a desk near a monitor.
Dealing with the Raptidons. There’s a queen in one of the rooms. You must gather some items from nearby and gas the room for that objective.
When you run into Cassandra, agree to help her. Clear the paths, speak with security etc. Once she is free, you can convince her to give the research or kill her. If you save the queen, take out the mercs, and get the research, you get a lot of XP, Bits and Auntie Cleo rep.
Groundbreaker Side Quest Guide
You get this side quest by offering to help Junlei Tennyson with the radiator issue aboard the Groundbreaker. Follow the objective to the lower levels. You can kill or bribe the enemies, you do get a flamethrower if you kill them. From there, just follow the objectives. You get Groundbreaker Reputation, Welders Goggles, Bits and XP
Roseway Side Quest Guide
If you want to re-calibrate the experiment, you will need 50 Science when you arrive. Otherwise you can purge or complete the experiment. If you purge, you can complete the mission but you fail the research objective.
If you complete the experiment, you don’t fail the research objective and you get experience points with Auntie Cleo.
However, you can give him the schematics, increase your Auntie Cleo Rep and get the gun.
Stellar Bay / Wilderness Side Quest Guide
Go here on the map. There is a container with a Broken Tossball Stick inside. Pick it up then confront the group at the alley. You need to intimidate them to leave to get the best result. You get Monarch Stellar Industries rep, 600 Bits and some XP.
You reach a small room with a door and a patrolling robot. Avoid the robot, wait for it to pass, then sneak in the door.
Follow the stairs down until you reach this area. Take the small gap on the right.
It leads to this locker, the item you need is inside. This lets you stay disguised.
Once disguised, you can use the terminals near all the pigs to increase the vitamin supply to the food by 4000% with [Medical 55]. You get 21k XP, Bits, and a Helm as well as SubLight Salvage and Shipping reputation.
Byzantium Side Quest Guide
There’s a lady arguing at this location, speak with her to get this quest. You need to head to the Maintenance Tunnels, you can fast travel to the Freight Port Landing Pad to get there quickly. It’s a simple quest, it involves fighting a lot of robots, so go in prepared. After you discover the truth about the retirement village, return to Hortense.
When you speak with her, if you tell her the truth, she’s delighted. You get paid. You can lie to her and convince her to check it out for herself, you get paid and get Board Reputation, then she vanishes into her home.
- Jokes on you pirate
- Remain stoically silent
- Exude wordless fury
- Say nothing
- Attack – Rehearsals over
That wraps up our The Outer Worlds Side Quest Guide. Any questions, post a comment below.
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