Sleeping Dogs was about to be published as True Crime: Honk Kong, the third installment in that series, but the title had to be changed because of an incoming lawsuit. However, the game itself remained untouched. This time the game takes us far into the East. The plot is inspired by Asiatic movies of John Woo of the type of Hard Boiled. In the game, we play as detective Wei Shen. He needs to infiltrate a dangerous bandit organization called Sun On Yee. In order to win the gangsters’ approval, respect and trust, Wei Shen will have to complete various tasks for his evil superior, trying to reach higher ranks in the hierarchy. Along the way, he will do a lot off roof jumping, hand to hand fighting and fast cars driving, all of that adding up into an action-packed, dynamic game. All the activities I mentioned above are the main part of Sleeping Dogs.
Our character quickly gets a good grasp of martial arts and begins fighting everyone he meets. He also learns to use firearms and many other ways of destroying the city and its inhabitants. Everything happens in Honk Kong which is divided into some highly diversified districts, from extremely rich ones like Central Hong Kong to some that look like slums, for example Aberdeen. As we explore the city, we come across many interesting side quests and challenge that let us relax and rest from concentrating on the main story arc. It is very difficult for the player to balance his actions: the detective can’t become evil, but neither can he risk his gang losing trust in him.
This part of the game is inspired by Splinter Cell: Double Agent. The general inspiration by American and Asiatic action movies is very visible, we could say the game is stylized even too much, but it all suits the atmosphere.
- Developer: Ubisoft Toronto, Ubisoft Montreal, Ubisoft Shanghai
- Publisher: Ubisoft
- Genre: Action-adventure
- Platforms: Microsoft Windows, PlayStation 3, Xbox 360, Wii U
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Sleeping Dogs Review
Sleeping dogs is good, hell, Sleeping Dogs is great. This sleeper hit has been through two sets of hands for publishers and most games in that position hardly ever come out as a finished product. This open world hand to hand combat game is by far my game of the year so far and should be on everyone’s radar