Tomb Raider (2013) billed as reboot and origin story of the world famous franchise of old. The story starts out with a young Lara Croft on a capsizing ship tanker called the “Endurance”, as with any great adventure at sea, a frantic storm hits and before she knows it she is thrust fighting for her life. Queue a dramatic crash sequence to rival that of the Titanic Lara ends up on shipwrecked desert island and her first ever adventure begins. The first thing you notice from playing the first few minutes and continued through the rest of the game is the game’s aesthetics – they really are some of the best. The transition from a simple FMV sequence into actual gameplay or even those dreaded quick time events are flawless.
The game looks excellent, and with the release of PlayStation 4 and Xbox One [hardened] edition this leaves for some awe-inspiring moments. Another aspect worth mentioning is the pacing. The action comes in thick and fast with Lara never taking a breather, this results in a thrill ride for the player and although by the end of the game you do feel you have probably seen too many QTE’s to last you the rest of the year, you forgive this for the experience you just had. The play system has had a complete overhaul too, at various points in the game, you have to take salvage at base camps, when Lara is finally at these points and enjoying a moment of clarity a new RPG and skill point system kicks in. 3 main areas Lara can now upgrade include skills, weapons and fast travel. The new element does a lot to break up the game but never takes you out of the game. Tomb Raider (2013) is one for your collection. And if you are still up for more Tomb Raiding after, I recommend Guardian of Light (XBLA, PSN, PC, MAC), another great new gen Tomb Raider there.
- Developer: Crystal Dynamics
- Genre: Square Enix
- Platforms: PC, PlayStation 3, PlayStation 4, Xbox One, Xbox 360
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