Revamped Arena Mode Coming to Divinity: Original Sin 2 – Definitive Edition
Bandai Namco announced today that an entirely new and improved Arena Mode will launch with Divinity: Original Sin 2 – Definitive Edition.
Larian Studios has completely revamped Arena Mode to bring new challenges. This mode features solo gameplay, online multiplayer PVP, and pass-the-controller Hot Seat mode. 16 characters have also been introduced to the game, including some first-time playable characters such as Malady, Zandalor, and Radeka, each with their own unique set of abilities and skills.
Players can choose from Classic Deathmatch – where players are pitted against each other until one remains – and Kill the King – where each team must protect a VIP from death. These modes can be enjoyed on one of 13 maps that have been optimized for tactical turn-based combat, including five brand new arenas. Each map contains three different types chests that can be looted during the fight, such as a Source Coffer that contains powerful spells, a Destruction Coffer that contains destruction scrolls, and a Control Coffer that contains control scrolls.
Finally Mutators have been included, which can give skills or change parameters during Arena battles. For example, during Round 2, the Movement Mutator offers magical wings to all Heroes, allowing them to travel long distances, and during Round 7, the mutators initiate Sudden Death, reducing the health of all Heroes to the minimum levels. Mutators, along with a number of other parameters, will be able to be customized by the host.
The game will come out for the PlayStation 4 and Xbox One on August 31.
In a recent interview with Kotaku, Zelda series producer Eiji Aonuma spoke a bit more about the upcoming Breath of the Wild sequel, and what sparked its development