Agent Klutz Review
Finding your groove is tough in life, but it is doubly so if you’re a secret agent. notagamestudio makes things just a little tougher for their 007 wannabe with their new title Agent Klutz. Does this puzzle-rhythm hybrid hit all the right notes, or is this agent more like Austin Powers?
Agent Klutz Review
The bad guys are up to no good in this title – there is talk about mass bomb manufacturing and a secret weapon that could mean death and calamity for humanity. That’s where you, Agent Klutz (or “K” for short) come in. Sneaking into aquariums, clubs, houses, and trains, it’s up to you to find the people in charge, track down the bombs, and not get taken down in the process.
It’s a cliche premise at its core, but it’s the gameplay that makes this title stand out. Agent Klutz lives up to his name when you play the game incorrectly; clicking at the wrong moment causes him to fall down in a spectacular fashion. Rather, players must listen to the beat of the music and click to move forward at the exact moment the rhythm is right. The same goes for the gunfights – when a guard stands in your way, one must time their shot so it is in the proper range. Take too long and you’re as good as dead.
As a result, this sneaking to the beat has an addictive quality to it. Mastering the ebb and flow of the game, taking down targets, dodging lasers, and stealing paintings is entertaining. The fact that players are graded on how much cash they steal and their overall performance is definitely a plus too, even if the average stage lasts a few minutes.
Don’t be fooled by its presentation either. While the slender stick-like figure of Agent Klutz lacks definition, the sprite work manages to stand out. The music pairs with the action quite well, and though more lounge-style secret agent-style tracks would have been welcome, what is here fits the game like a glove. The goofy text messages sent to Q certainly don’t hurt things either.
It’s just a shame that for such a short game, there is a fair amount of padding. Every level motif is used twice, which is a real shame when the entirety of the title can be finished in around 40 minutes. While it is nice to use gimmicks like the crowd to get around, it just doesn’t feel like enough when all is said and done.
In addition, outside of the rankings for each stage, there’s not much else to keep players coming back. There are no leaderboards and no achievements to speak of, and though there is a level select feature, it just doesn’t have the staying power as other titles.
Combining rhythm and puzzle games together is a strange combination, but Agent Klutz pulls off its mission with relative ease. The short length and repeating levels take away from its longevity, but it is still worth an initial playthrough for all would-be secret agents.
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