Death Fungeon Review
Ritual Games tasks players with jumping, sneaking, and bouncing their way out of a dungeon in their new puzzle platformer Death Fungeon. Cribbing notes from Celeste and Super Meat Boy, does its challenging stage layout prove to be worth your while?
Death Fungeon Review
There’s no backstory or dialog to Death Fungeon, but you can get a general idea as to what is going on from the get go. You’re a little girl in a bleak dungeon, and you need to get out without offing yourself or getting captured. This is the type of game that doesn’t need a story, and its detailed pixel art and animations manage to paint a picture far better than your typical verbose cutscene. Put simply, it follows the classic mantra of “show, not tell.”
The little girl you control must make her way through three different worlds, each made up of multiple screens. Weapons are MIA – rather, getting past the burly guards requires some cunning. Dropping a block can wake up sleeping guards and force patrols to move from their posts, cauldrons can serve as a makeshift hiding spot, and wall jumps can be used to fly over the competition. However, if you are spotted, enemies will be on high alert and will sound off an alarm. It can be frustrating to see the most perfectly laid plan fail at the last second, but practice most certainly makes perfect.
The physics that make up Death Fungeon are floaty, but precise, and the penalty for capture or death is playing through the area once more. Most screens take less than a minute to complete from start to finish, depending on the amount of traps, switches, trampolines, guards, and objects that are present. Some have only one clear solution, but those who are especially adept can find a shortcut or alternate way to proceed. Those looking to go above and beyond can also find treasure chests placed in perilous situations. Complete each level, and you can see how many treasures were nabbed and how many times you died – a nice touch for perfectionists.
Though the pixel art is at the top of its class, the music could have used some work. It’s not exactly bad, but each melody is far too short and repeats itself. These melodies are more atmospheric than bombastic, but it can quickly get repetitive.
Despite this, this is one title that can be completed fairly quickly. To successfully escape, players can finish this game in a little more than an hour. We ended up trying some sections multiple times, but your mileage may vary depending on how skilled you are.
Death Fungeon channels the spirit of Super Meat Boy, throwing in a little stealth for good measure. This combo makes for an interesting, albeit short, experience that is a must for those looking for their next platforming quest.
Shoot ‘em ups typically follow the time-honored tradition of spray and pray, but Sensen Games gives players a bit more control with their new title Sniper Ships: Shoot’em Up on Rails. Targeting