Jump Gunners Review
NerdRage Studios gives games the chance to fire at will and blow stuff up with their retro throwback Jump Gunners. The explosions and mayhem are most certainly there, but is that enough to put this game on top?
Jump Gunners Review
Players weaned on titles like Contra, Metal Slug, or even Cave Story will take to Jump Gunners’ control scheme like a fish to water. Players can pick up a number of different weapons across jungles, cities, deserts, and snowy tundras, blasting everything in their way.
However, your hero has a hook – your gun has a ridiculous amount of recoil. Much like Quote’s weapon in Cave Story, this game allows you to propel yourself off the ground by firing downward. The right analog stick allows for precise aiming, and can have you flying every which way. Your basic pea shooter might not give you enough leverage, but upgrades like the assault rifle pack enough punch to make you fly. It’s an interesting dynamic, and it gives the game a great amount of speed and strategy when the going gets tough.
Those flying solo to Jump Gunners will be somewhat disappointed in what this game has to offer. A series of challenge levels are available that have players destroying a series of targets across ridiculous scenarios. Successfully completing one of these challenges unlocks the next one, and players are judged by the number of deaths that occurred, the number of shots fired, and the amount of time it took to complete each level. The draw to get a perfect run isn’t for everybody, but even then, players can quickly polish off these challenges.
There is also a Turkey Hunt minigame that takes inspiration from Nintendo’s Duck Hunt. Players are given three bullets to take down two turkeys each round, and must see how far they can go based on their skills. It’s a fun diversion, but it is not something that players will be diving into for hours on end.
Unfortunately, those looking to take on Jump Gunners’ multiplayer modes will have to bring a friend, as there are no bots to speak of. In addition, only local competitive play is available, meaning that those looking to fight online are out of luck. For a game that prides itself on its multiplayer modes, this is a huge disappointment.
Those that do get a friend or three to play locally will be pleased to know that the game’s controls are solid. Classic and Team Deathmatch are available, along with a Capture the Flag mode and the aforementioned Turkey Hunt. The game can get hectic at times with so many people flying around, but it never feels out of control.
Jump Gunners has a great premise, but the game could have used some more time in the oven. Those going solo may be somewhat disappointed at the lack of modes and bots available, but partygoers will love throwing down locally.