Madcap Castle Review
The monochromatic world of Diel Mormac’s Madcap Castle has players finding their way through a series of challenges. Does this wizard hero give Harry Potter a run for his money, or is his magic a bunch of tomfoolery?
Madcap Castle Review
There is a simple plot to be found in Madcap Castle. Our hero must find the Infinite Batteries for his gaming device, and in order to do so, he must traverse a castle with 150 levels of challenges. It’s a simple tale that serves as window dressing, but it is still welcome nonetheless. If anything, the aesthetics of this game add to the presentation. Everything from the sound effects to the graphics look straight out of a game on the Game Boy. It’s a nice change-up from the sprite-based games that flood the Steam marketplace.
Each section of the castle is broken into 14 levels, culminating in a boss fight. To get through each stage, players must find the exit. Each level takes up one screen, where what you see is what you get. However, the exit can sometimes be locked, or there could be a number of enemies and traps standing in your way. The way out can sometimes require you to hit a series of switches, or light a number of candles in a certain order. Adept players can clear each level in less than a minute, but our hero is a fragile one, dying in one hit. Lives are infinite though, and the game prides itself on its trial and error gameplay.
Madcap Castle does have a hook though – its spells. Certain sections will grant players a spell they can use to aid them on their journey. These spells are certainly out of the ordinary – one might have you casting a chicken, while another will have you conjuring up explosive bombs. Experimentation is key, and each level is designed to utilize each spell. There was a good amount of attention and care that went into these levels, and though it would be nice to accumulate spells and think outside of the box, what is here gets the job done.
Madcap Castle is ultimately a game of timing. You need to time jumps, cannonballs, UFO blasts, and boss patterns. It can be frustrating to wait for the proper opening, but the game has a certain flow to it. Your number of deaths and time is recorded for each level, so this is one game that speedrunners might get a kick out of.
It’s just a shame that everything is over far too fast. This isn’t the meatiest package around – determined (or just skilled) players can polish off this title in a lazy afternoon.
Though it may not be the deepest game around, Madcap Castle’s puzzle platforming action was designed with care. Players looking for something different will appreciate finding their way to the top, but don’t be surprised if the game is over before you know it.