Melty Blood: Actress Again Current Code Review
The fighting game market is downright saturated these days, with dozens of titles demanding players’ attention. Type-Moon’s Melty Blood series has always been one of the outliers of the fighting game community, but does Actress Again: Current Code thrust the series into the spotlight?
Melty Blood: Actress Again – Current Code Review
Based off of the Tsukihime visual novel games, Melty Blood: Actress Again – Current Code is the latest iteration of the doujin fighter that came back ages ago. The 31-character roster is diverse enough, with knife-wielding nuns, ice queens, killer chibi cats and electric vampires rounding out the roster. The pixelated art is somewhat rough on the eyes (especially at 1080p), but the amount of frames of animation each character has are second to none. There is also a light story mode for each character, each containing a short vignette about their purpose for fighting. It lays the terminology and lore on thick, but it is still unique enough to power through. Just don’t be surprised when you have to consult a Wikia page to make heads or tails of it.
Played an anime-based fighter in the past 10 years? Then you’ve already got an idea as to what to expect. Melty Blood: Actress Again Current Code has got air dashes, ukemi recovery moves, super meter attacks and many other mechanics players know backwards and forwards. One of the new mechanics Actress Again brings to the table is its moon system, which can either simplify inputs, deal out heavier damage, or make things more combo-heavy. It’s a refreshing change of pace, but it can be downright daunting for those new to the series.
This also extends to its general style of play. Actress Again is very offense-heavy, with nearly every attack being chainable into a 5+ hit combo. Meter builds fast, and health bars stretch out for days. Though it may have a three-button control scheme (with a dedicated fourth button for defense), it is surprisingly deep, with almost all of the characters playing unique to one another. It’s just a shame the game throws you in the deep end so quickly – the borders surrounding the game window give you a general idea as to which inputs you need to do, but there is so much more the players need to know that can only be gleaned from trial-and-error or a guide.
Unfortunately, there’s just not a lot here to keep players busy. All it contains is a nine-fight arcade mode, a bare-bones training mode, a versus mode and online play. Unfortunately, even the online play suffers, with frequent disconnects and choppy action. A training mode or more fleshed out network mode would have gone a long way.
Melty Blood: Current Code – Actress Again is quite possibly one of the deepest fighting games around. It’ll be downright daunting for beginners, but those willing to sink the time into its mechanics will find a lot to like here. Just don’t expect a lot game-mode wise and you’ll be fine.