RoboVDino Review
Overall 60

The ultimate showdown of robots versus dinosaurs comes to a head with the release of Alex Bair Games’ new title RoboVDino. Offering up arcade-style thrills, should you bring a friend or four along for the journey?

Summary 60 Sidekick
Overall 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Avoid

RoboVDino Review

The ultimate showdown of robots versus dinosaurs comes to a head with the release of Alex Bair Games’ new title RoboVDino. Offering up arcade-style thrills, should you bring a friend or four along for the journey?

RoboVDino Review

RoboVDino keeps things simple. As a blocky robot, it’s up to you to put the nasty dinosaurs that roam each stage in their place, stunning them with objects like pizzas, office chairs, sandwiches, and rockets, and throwing them onto party boats, crane games, and dumpsters. Each dinosaur wrangled adds time to the clock, and taking care of a set amount of them brings your little robot friend to the next level. The clock is constantly counting down, so it’s up to players to figure out how to maximize their time without getting hit by things like a stray fireball. Lives are unlimited though, with checkpoint beacons strewn around the world in case something goes wrong.

It’s a simple formula that only has one button, but it works as it should. It’s easy to fall into a pattern, and though there is some pressure with the time element, everything can be fairly zen. The top-down perspective and colorful pixel art add greatly to the game too, giving it a charming atmosphere.

Though there is an offline high score leaderboard to keep players fighting on, there are not many incentives to keep players going. If anything, players will see everything this game has to offer in around 30 minutes – there are only three stages (with the pun-tastic titles Rawrcade, Stock Rexchange, and Dinoshore) which repeat themselves as time goes on. Though the layout of each playthrough changes each go around, the same elements remain. As a result, repetition can quickly set in, especially with the looping music.

RoboVDino - Gamers Heroes

To keep things lively, players can join in with up to four other players offline. This makes things far more hectic, but it is still pretty fun when the going gets tough. Though this title does not support online play, this particular mode works as it should.

It’s just a shame that there isn’t more to the game. Though it can be entertaining in short bursts, it does not have a high skill ceiling, a variety of options, or anything else to serve as a carrot on a stick to keep players playing. Though the pixel art and chiptune music were no doubt created with care, there needs to be far more of it.

RoboVDino has got an interesting arcade-like feedback loop, but the development team could have done more to flesh it out. Its low price point makes it easy on the wallet, but its short list of levels and lack of complexity makes it feel more like a diversion than an addiction.

This review of RoboVDino was done on the PC. The game was purchased digitally.
Tinker Racers Review

The bygone days of Micro Machines were all fine and dandy, but what if you were to raise these pint-sized stakes to something a little bigger? Rumbora Party Games lays it all on the line with their

Cybershock: Future Parkour Review

Parkour action meets outrun aesthetics with Javier Federico Goldschmidt, Matias Juvé, and Tomas Peters’ new title Cybershock: Future Parkour. Mirror’s Edge, Dying Light, and even Cloudbuilt have set

The Supper Review

A bite sized tale designed for those with all sorts of appetites, Octavi Navarro’s new point-and-click title The Supper has players feeding three guests that have dropped in. Things aren’t what they

KillSteel Review

The development team at Time To Kill live up to their name with their new demolition derby title KillSteel. Featuring weapons of mass destruction, over-the-top action, and a guy named Wild Willy