Rodea the Sky Soldier Review
Overall 3

On paper, Rodea the Sky Soldier sounds like the type of game dreams are made of. A NIS America title made by one of the original creators of Sonic the Hedgehog? What’s not to love? Unfortunately, this is one dream that is not fully realized

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Rodea the Sky Soldier Review

On paper, Rodea the Sky Soldier sounds like the type of game dreams are made of. A NIS America title made by one of the original creators of Sonic the Hedgehog? What’s not to love? Unfortunately, this is one dream never fully realized.

Rodea the Sky Soldier Review

Rodea the Sky Soldier stars Rodea, a robot that fights for what is good and defeats all those who are evil. Your typical gung-ho hero, he teams up with the mechanic Ion and a motley crew of anime fellows to defeat the evil Emperor Geardo and save the kingdom of Garuda. It’s follows almost every anime trope to the letter, right down to each characters’ overexaggerated expressions. While in-game cutscenes bookmark each of the games’ 20+ chapters, it is inoffensive enough to not be the main focus of the game. Just make sure to switch the dialog to Japanese from the get-go – the English dub is pretty bad.

Rather, the gameplay takes center focus in Rodea. One would think a system that is as score-based as this one would have a tight control scheme, but the execution here is just plain sloppy. Unlike many other platformers out on the market, our hero Rodea traverses the Z plane to get around. The goal of Rodea boils down to defeating X target, grabbing Y things or getting to point Z. It’s arcade-based through and through, with a score and letter grade given at each chapter. By jumping in the air and aiming, you can guide Rodea to anywhere you want to go. Well, in theory anyways. Maneuvering quickly becomes a chore when Rodea does not go where you tell him too. In the 10+ hours we played, Rodea refused to lock on to targets, would frequently go in the wrong direction, and would kamikaze himself more times than this reviewer would care to admit.

Rodea the Sky Soldier Review - Gamers Heroes

Rodea the Sky Soldier Review – Gamers Heroes

This is made worse with its camera. Panning around is far too slow, meaning that Rodea will often be out of frame or pointed to the sky or ground. A camera centering button is available, but it does not always work as it should. The camera also has a nasty habit of zooming into Rodea when locking on to a target, making the field of view much more zoomed in than it has any right to be. The graphical stylings of Rodea also fall short. While graphical prowess isn’t everything, the polygonal rocks and washed out colors do not do the game any favors.

Rodea the Sky Soldier is one of those games that has good intentions and great dreams, but fails to capitalize on them. With a bit more time in the oven (or a few patches), this game could be the next big thing. Unfortunately, as it stands right now, this is one title only for the most diehard of action fans.

This review of Rodea the Sky Soldier was done on the Wii U. A review code was provided by the publisher.