The Supper Review
A bite sized tale designed for those with all sorts of appetites, Octavi Navarro’s new point-and-click title The Supper has players feeding three guests that have dropped in. Things aren’t what they seem at this seaside tavern – should players see where this journey leads, or is it best to close up shop?
The Supper Review
This short yet sweet title puts the focus on Ms. Appleton, the host of the Joyous Lobster Inn. She’s in less than stellar spirits, with both of her legs replaced with peg legs and an absolutely dour expression throughout. As she lives her life, she hears voices in her head that guide her along her way, whispering in her ear exactly what she should do next. With little else to live for, she hinges on their every word.
This voice soon tells her of three patrons that are coming for a meal. Carrying a mysterious chest with them, it’s up to the player to whip up the most unique of dishes for them, all paired with a heaping helping of “special sauce.”
The game intentionally remains cryptic to establish its story, but this mystery works in its favor. An ominous vibe persists throughout, and as players progress, their suspicions and fears quickly ring true as they see what its world really is like. There’s not a lot of dialog in this title – most exchanges are one-sided diatribes with the voice Ms. Appleton keeps hearing – but it still works well nonetheless. Just expect this title to follow the old vantage of “show, don’t tell.”
Gameplay in The Supper hits the right notes of a point-and-click adventure title, although things come across as a bit rudimentary due to its small scale. Players will navigate its world by clicking on objects, and can also grab select items from its world. In order to progress, certain items must be combined and used in select areas, with a number of one-use items making up the bulk of the title. The recipes players whip up call for select ingredients, but don’t expect anything on the level of complexity of a LucasArts title from the 90s – this is one title that most players can figure out without too much trouble.
Of course, the best point-and-click titles on the market titles on the market today stand out with their stellar sprite work and design. Thankfully, The Supper follows in the footsteps of these greats. Characters take up a lot of real estate, things ebb and flow, and everything stands out with a fair amount of detail. Put simply, pixel fanatics will enjoy what they see here.
It’s just a shame that everything is a bit on the short side. Though the plot wraps itself in a scant 20 minutes, more time building up its world or the history of Ms Appleton would have been appreciated, but this can also be considered a plus, as it doesn’t waste the player’s time.
Much like a fine meal, The Supper leaves players craving more when all is said and done. Though it feels more like an appetizer than a full course, what is present here hits all the right notes for the point-and-click genre.
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