Fires at Midnight Review

Fires at Midnight Review

The power of love is a curious thing, but in the case of Persona Theory Games’ Fires at Midnight, it could very well mean the difference between life and death. A visual novel that shows the darker side of relationships, does this heavy tale provide a captivating experience?

There is No Game: Jam Edition 2015 Review

There is No Game: Jam Edition 2015 Review

In what is quite possibly the biggest lie since Santa Claus, Draw Me A Pixel gives players a new game to explore in their new title There is No Game: Jam Edition 2015. This title effortlessly breaks the fourth wall, but does this meta title provide a compelling experience?

Retrowave Review

Retrowave Review

The 80s were a magical time, and RewindApp wants to take players back to this glorious era with their new title Retrowave. Featuring a fine blend of vaporwave aesthetics with synthwave stylings, should you get up and drive?

Runpuzzle Review

Runpuzzle Review

Part endless runner, part Tetris-like block management, Blazes’ Runpuzzle has players filling in gaps with a number of Tetronimo-style pieces. Does this unorthodox combination gel, or is there a reason it hasn’t been done before?

Roller Riot Review

Roller Riot Review

The enemy cyborg roller derby gang is out for blood in MassDiGI’s Roller Riot, and it’s up to you to knock them back into their place. Though this title only has a two button setup, does it offer up enough depth for even the most hardcore of fans?

Red Bow Review

Red Bow Review

Featuring a surreal world of monsters and nightmares, GrabTheGames and Stranga’s new title Red Bow transports players to a place where things aren’t what they seem. Does this top-down throwback captivate players, or is the end result an incoherent mess?

Make Me Lag Review

Make Me Lag Review

Those who are part of the “PC Master Race” live and die by the amount of frames their rig can push out, but 4H StudioLab wants gamers to think differently with their new title Make Me Lag. Should players show things down, or should players go back to the world of consoles?

Tex-Mechs Review

Tex-Mechs Review

The 1997 cult classic Starship Troopers may have shown the citizens of Earth how to deal with a bug infestation, but SMU Guildhall approaches this dilemma in a new way with their new title Tex-Mechs. Featuring a hulking mech, countless insectoids, and a wealth of firepower, does it manage to tread new ground?

HaberDashers Review

HaberDashers Review

The world of kart racers gets a little bit smaller with the release of SMU Guildhall’s HaberDashers. Shrinking the drivers to little mini-mes down might provide a new perspective, but does it manage to provide big thrills?

The Indifferent Wonder of an Edible Place Review

The Indifferent Wonder of an Edible Place Review

Some video game pitches make sense – blast demons, build on an island, overcome a city overrun with zombies. However, The Irregular Corporation and Studio Oleomingus task players with eating buildings in their new title The Indifferent Wonder of an Edible Place. This premise has certainly never been done before, but is there a good reason for that?

Rebound Ball Review

Rebound Ball Review

Gamers the world over have no doubt played a variation of the Breakout brick breaking game, but meokigame takes things to the third dimension with their new title Rebound Ball. Featuring physics-based gameplay with time tested mechanics, does this indie title do enough to tread new ground?

Concept Destruction Review

Concept Destruction Review

A pint-sized destruction derby, Thinice Games and Ratalaika Games turn the classic smashing and crashing of the sport and turn it into cardboard. Should players enter the ring with these prototypes, or is this racer not cut out for the big leagues?