The stage of history has been set with the release of Bandai Namco’s weapon-based fighter Soul Calibur VI. A soft reboot of the series, does this title provide enough strategy and nuance to throw down once more?
How do you improve upon the perfection that is Tetris? Bannerman Games tries to give these time-tested tetrominoes an upgrade in their new block-busting title Whirlygig, but the end result is an adulterated mess that takes too many liberties with its source material
Team Cherry transports players to a desolate land with the release of Hollow Knight: Voidheart Edition. Offering players exploration-heavy gameplay with an emphasis on experimentation, does the world of Hallownest offer enough to entice players into its land?
Maciej Targoni tasks players with freeing their mind while freeing blocks in his new puzzle platformer Up Left Out. There’s no question that this game will tax your brain, but does it manage not to be taxing?
ViRa Games offers a new take on life with their new title Wheelchair Simulator. Tasking players with thinking of things from a different perspective, should you try your hand at wheeling around its cavalcade of challenges?
Why should you walk when swinging is in? Made famous by such games as Bionic Commando and Umihara Kawase, Kekitopu’s MochiMochi has players using momentum to get to the end of of each stage. Does its one-button setup hold depth, or is this method of transportation passe?
Described as “a dazzling ballet of color, form, sound and arithmetic,” Planar Gazer tasks players with crunching numbers in an effort to get good times and up their multiplier. Despite an interesting premise, however, it proves to be far too convoluted (and spartan) for its own good
The glory days of Wipeout and MXC are all but a distant memory, but Gamenesis is keeping their spirit alive with their obstacle course-based title Dare Course. Unfortunately, the physics and gameplay could use some serious work
A unique beast in the platforming space, Blaze Epic’s Hinedere Beat combines parkour elements, eight bit graphics, visual novel storytelling, and a healthy dose of anime fanservice. Do these elements come together in perfect harmony, or does it manage to be less than the sum of its parts?
Fanservice is a double-edged sword. On the one hand, it gives players what they want, but done incorrectly, it comes off as tasteless. Without any sense of tact, Gamenesis’ visual novel Guilty Summer Kiss 2 – Bloody Secret doubles down on the cheesecake, alienating the people it was going after to begin with
Noonan.Design looks to Game Boy classics, Castlevania, endless runners, and even nursery rhymes with his new title Jack B. Nimble. Should you be nimble and quick, or is this candlestick a little dim?
Players can feel the rhythm of the night with AbstractArt’s Music Racer. With the ability to use your own tunes paired with generated levels, is this one title that can give AudioSurf and Riff Racer a run for their money?