The vast reaches of space can be a crowded place, but that doesn’t mean you can’t do anything about it. Philllchabbb and Lystek’s new title Space Digger lets people blow crap away with mines – should you get to exploding the outer reaches of the galaxy?
Filling the shoes of a Russian soldier that also happens to be a bear, players will blast away a Nazi-occupied land in the new shooter Bears, Vodka, Balalaika! This fight to protect the Great Motherland might be a silly one, but the gameplay just can’t back up the ridiculous premise
Nightmares take form in Sky Hour Works’ new visual novel A Nightmare’s Trip. Sending players off on an exotic vacation to Kumo City, should you pack your bags for this excursion?
A number of infamous critters enter the ring with Digital Crafter’s new fighter Fight of Animals. With a simple control scheme and meme magic for days, does it manage to be more than the sum of its parts?
There’s never a dull moment in the broadcast rooms of the world, as can be seen in NotGames and tinyBuild’s Not for Broadcast: Prologue. Giving players complete control over a piping hot show, should players tune into the National Nightly News?
Proving that words have power, chaikadev’s Type Knight has players fighting foes with the wonders of the alphabet. Tasking players with typing against a profane sea, should keyboard warriors enlist?
Setting out to do exactly what it says on the tin, JubleLemonSeed’s Haunted Gas Station takes place in a petrol station where things aren’t what they seem. Providing jump scares and a dance with death, should horror aficionados add this scary title to their collection?
Bilge Kaan follows up his distinctly unique game Indecision. with another distinctly unique game, stikir. A fourth-wall breaking adventure about game creation, does its avant garde stylings lead to compelling gameplay?
Dan Gartman takes players under the sea with his new visual novel Under What? Should players get acquainted with these new watery surroundings, or is this brief adventure all washed up?
A number of furry felines show off their fighting prowess with Take Toad’s Karate Cat. A clicker game at its core, does its hunt for a high score provide enough incentive to make it worth your while?
Death is imminent in Prospect Games and Tri-Heart Interactive’s new arcade-like title Terrawurm. Tasking players with running for their lives on a distant planet, does this adventure prove to be more than a futile battle?
A brief taste of things to come, the prologue chapter of Mojiken Studio and Toge Productions’ When the Past Was Around tells a story with point-and-click gameplay instead of words. Does this artistic endeavor offer enough substance to keep players enthralled for the long haul, or is this one nothing but a bunch of fluff?