The hype around 2017’s biggest releases was absolutely unreal, and though a number of these titles delivered, there were just as many that dropped the ball. These five titles aren’t the worst this year had to offer (although there were plenty of those), but rather the ones that failed to live up to our expectations.
5 Biggest Disappointments of 2017
A throwback to the platformers of the 90s, Playtonic’s Yooka-Laylee looked like a return to form for the genre. After assembling a dream of ex-Rare developers and raising more than two million on Kickstarter, everything looked peachy.
Unfortunately, the game failed to make any big strides into new and unknown territories. The combat powering Yooka and Laylee’s adventures lacked depth, and the experience clocked in at a paltry 10-15 hours. Though it was hyped as the biggest thing since Banjo-Kazooie, it did not leave a lasting impression.
You can find our review of Yooka-Laylee here.
Agents of Mayhem
The fine folks at Volition became a household name after the release of the Saints Row series, and their new third person shooter Agents of Mayhem looked to capture the mayhem that series provided.
Sadly, it did not live up to the hype. The plot itself was very predictable and did not offer much depth. The game did not have much variety either – players will end up facing near-identical challenges in similar environments, with very little variation outside of the enemies they encounter. The passive co-op was a disappointment as well, as players could not join in the fight in real time with their friends.
You can find our review of Agents of Mayhem here.
The original Outlast was a unique experience in that the player could not attack enemies. Red Barrels’ Outlast 2 brings this hook back, but the game falls into a nasty rut consisting of trial and error setpieces. During chase sequences, you often have to guess where you are running due to the lack of vision from the camera. Put simply, repeatedly dying over and over with no clue where to go is not fun.
You can find our review of Outlast 2 here.
Mass Effect: Andromeda
Though controversy surrounded BioWare’s Mass Effect: Andromeda before its official release, we had high hopes for this sci-fi title. When the game released, however, there were a number of questionable design choices. The Paragon and Renegade system was removed, there was a lack of companion control, and there were a number of progression-halting bugs.
Paired with a weak supporting cast and some rough facial animations, and we wonder where the $40 million budget was allocated.
You can find our review of Mass Effect: Andromeda here.
Star Wars Battlefront II
The release of 2015’s Star Wars Battlefront was not without its faults, but it still provided a solid experience. The release of EA and DICE’s Star Wars Battlefront II, however, dropped the ball on a number of levels.
The game’s heavy focus on loot boxes and microtransactions left a bad taste in our mouth, and got so bad that EA changed their original plans not once but twice. The release went so poorly for the company that their stock price took a hit, dropping 2.49%. In addition, UK sales are down 50% compared to Battlefield 1.
Put simply, Star Wars Battlefront II was the greatest disappointment of 2017.