Final Fantasy 7 Remake’s Combat Still Looks Turn Based

Final Fantasy 7 Remake's Combat Still Looks Turn Based

Everyone has been freaking out about the combat system in the Final Fantasy 7 Remake ever since the new trailer launched. We took another look at the trailer and actually think the game will still be turn based but with more active movement. Check out our reasons down below!

Final Fantasy 7 Remake’s Combat Still Looks Turn Based

First off you will want to check the trailer again so you can understand what I am talking about.

The combat starts at about the 1:15 timer.

If you watch closely throughout the whole sequence their are only two characters that attack, Barret and Cloud. The enemies do move around but they do not fight back implying that it is not their turn to fight yet. The combat system seems to be a little bit more like Final Fantasy 13 except you get to choose where you characters go. If it was an active time combat system the enemies would be fighting back.

We think people are getting a little worked up over 10 seconds of combat and wanted to point out that it might not actually be as bad as everyone thinks. Still until Square comes out and confirms one way or another, we don’t know anything for sure.

Johnny Hurricane

Johnny Hurricane is the resident hardcore gamer here at Gamers Heroes. You'll usually find him diving deep into the latest releases as he attempts to conquer each and every game that crosses his path. Mostly known for his ability to create detailed and comprehensive guides on even the most complex of game mechanics, you'll sometimes see the odd review and editorial topic but his true abilities lie in competitive gaming. Johnny Hurricane's Gamer Biography
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