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Fire Emblem: Awakening Guide – Chapter 13: Of Sacred Blood Guide

Chapter 13 in Fire Emblem: Awakening is an interesting one. There is a big reveal at the end of the chapter that will twist what this game means to you. This Fire Emblem: Awakening Chapter 13: Of Sacred Blood Guide will go over the strategy for winning this chapter and getting two amazing characters at the end. If you need any more help with anything after reading this guide in Fire Emblem: Awakening, you should check out our Fire Emblem: Awakening Guide Collection. It is full of helpful hints and tips for the Chapters, Paralogues and other interesting things.

Chapter 11: Mad King Gangrel Guide
  • Character Unlock: Henry joins at the beginning of the chapter.
  • Character Unlock: Lucina joins at the end of the chapter.
  • Item Unlock: Some of the archers might be carrying long bows. These weapons are very useful for your archers.
  • XP/Weapon XP Unlocks: There will be some shinning spots on the ground like in every level. Nothing of real value on these spots. Don’t go out of your way.

Your forces will start sort of in the middle of the map in Chapter 13. As soon as you hit fight you will be joined by Henry, a black mage, who can do a lot of damage. You have two different options with this match. How aggressive you want to be will decide which way you handle it.

The first option you have is to do an all-out blitzkrieg up the middle of the map. Your only objective is to kill the boss. That means if you have a really strong bunch of characters and move them forward rapidly they might be able to bypass a lot of problems. This is a risky strategy though, as long bowmen from the sides will shoot down at your characters.

The other strategy that is available is to back off, close down the canyon routes and wait for the enemies to come to you. If you want to do this it is a much longer process than the strategy above, but probably also a lot safer. I chose to do this as I am trying to keep all of my characters around to see all of the story bits.

The first thing you are going to want to do is move your characters rapidly south and kill off anything around that area. With some of your weaker characters, place them on the 3 empty forts that are on the most southern point of the map. If you don’t place any characters on these forts, reinforcements will come in and mess up your defenses.

After that step, you’re going to want to split the remaining characters up to cover 3 different exits. On both the left and the right of the empty forts there will be a single lane path. Put heavy melee characters in these paths to stop up the lane. Then back them up with support and a healer to make sure that no one will get through.

Eventually some characters will come from the center of the canyon and that is what your third group is for. This group has to be able to stop 4-6 enemies and not let them get to the back side of your other supporting characters. Make sure to bring a healer or two with your crew. If you have a healer on one of the forts, you can always pop off of it real quick to heal your guys up.

Basically it just becomes a waiting game after this. You will have to move and heal every once and a while, but your characters will probably be able to stand their ground if you have been playing any of the Paralogues or any of the DLC that is available for the game. There will be reinforcements that come in to the other empty forts on the right and left cliff sides. After waiting out the assault of troops, you can take your forces forward to the boss. He isn’t very difficult but it is always best to attack a boss character with one of your strongest characters just in case.

!SPOILER ALERT! After the chapter is over you will find out that Marth in Fire Emblem: Awakening has actually been your daughter Lucina. She will join your party after everything is complete and tell you a story of the future. It turns out, your characters that have been married in the game will have kids. Those kids will be recruitable for your forces through the Paralogues. And now there is a whole time traveling part to the story that doesn’t really make much sense. !END SPOILER!

I hope that this guide helped you get through the canyon of, what feels like, 1000 soldiers. If you would like any more help with anything you can always hit us up in the comments. Also, you can head over and check out our Fire Emblem: Awakening Guide Collection that has links for everything Fire Emblem. Thanks for reading!

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