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How To Get The Materia In The Fan In Final Fantasy 7 Remake


In Chapter 6 you find red Summon Materia trapped inside a fan. This guide on How To Get The Materia In The Fan In Final Fantasy 7 Remake will tell you exactly what you have to do in order to shut down the power to the fan so you can enter from behind and grab yourself a new Summon.

During Chapter 6 you’re tasked with managing power, shutting off lamps, and moving around various platforms in order to progress. It’s simple enough, following the waypoints put in place can quickly get you to the end of a lengthy sequence. At one point, you are forced to walk past three huge ventilation fans. As you pass Tifa mentions there’s something stuck in one of the fans and a Discovery event begins. This is a very simple process.

How To Get The Materia In The Fan In Final Fantasy 7 Remake

How To Get The Materia In The Fan In Final Fantasy 7 Remake
Don’t worry about the Materia in the fan at first. Progress with the main story objectives, turning off the lamps one by one. Eventually you will turn of all three lamps and you will return to platform H-01 to ride the elevator to meet up with Biggs but don’t take the elevator just yet.

Instead take the other platform that leads across to another area with a ladder. Climb the ladder. There’s a bench inside, alongside a vending machine and a terminal. Use the bench to heal all of your characters and then activate the terminal. Once activated you will have 60 seconds to enter the next room and defeat the enemies inside. Don’t worry too much if you run out of time, you can do it more than once and it’s against easier enemies the second time.

Once you defeat the enemies within the minute, use the terminal in the other room to open the door. You can now approach the fan from behind and collect the Chocobo & Moogle Materia.

An employee of the Happy Turtle tasks Yuffie with finding special posters in exchange for a prize. This Final Fantasy 7 Remake Flyer Locations Guide will tell you where to find each of the flyers that Old Snapper wants, based on each of the clues given in the Key Items bag.
During your stay in Sector 6, you will come across a mysterious drink that you can drink before a tournament. Check out this Final Fantasy 7 Remake taste the mystery drink or don't choice guide to see what happens. Johnny says it will help you fight, but doesn't know more than that.
During chapter nine in the FF7 Remake, you will run into a choice involving a coin toss. Check out this Final Fantasy 7 Remake Heads or Tails choice guide to find out which one to pick. Wouldn't want to get it wrong and miss out on something special.
In Chapter 6 you find red Summon Materia trapped inside a fan. This guide on How To Get The Materia In The Fan In Final Fantasy 7 Remake will tell you exactly what you have to do in order to shut down the power to the fan so you can enter from behind and grab yourself a new Summon.

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Blaine "Captain Camper" Smith is one of the original founders of Gamers Heroes. Now operating under the guise of Editor-in-Chief (purely because we felt the position was needed for public relations purposes), he's tasked with a lot of the kind of jobs that would put you to sleep at your desk. When he's not catching some Zs, you'll likely find him arguing points he knows nothing about, playing the latest rogue-like he'll never complete, or breaking something on the website that never needed fixing. You can best reach him on Twitter
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