Every skill in State of Decay 2 can be maxed and then a specialization applied. This State Of Decay 2 Skills Specialization Guide will tell you what skills can be pushed to maximum level which unlocks specializations that further improves your characters skills.
All of the average skills shared across all Survivors can be upgraded. Whether you choose a premade community or make your own, each character starts with a unique combination of levels in each of the different skills. Once you level up your skills and increase them to maximum level you are given the option to choose a specialization. Each specialization adds further abilities and perks to a particular field.
Specializations can be entirely different for each character. When a skill reaches maximum level the specializations available are based on the traits your characters have. We have highlighted the traits associated with each of the specializations,
Once you pick a specialization in State of Decay 2, you are unable to change on that character, so make your choice wisely. Below is a list of all the different Specializations in State of Decay 2 so you can check through and make your choice ahead of time.
It’s worth noting not all characters can unlock specializations. They need to be able to reach level 7 (7 stars) in order to unlock a specialization choice.
State Of Decay 2 Skills Specialization Guide – Basic Skills
Acrobatics
[list style='regular']
[list_item]Dodging and climbing are quicker and cost less stamina[/list_item]
[list_item]Flying strike attack unlocked[/list_item]
[list_item]Available With Traits: Played Sports[/list_item]
[/list]
Marathon
[list style='regular']
[list_item]Sprinting costs less stamina and fatigue accrues more slowly[/list_item]
[list_item]Available With Traits: Played Sports, Baseball Fan, Had A Paper Route[/list_item]
[/list]
Backpacking
[list style='regular']
[list_item]Major increase to carry capacity[/list_item]
[list_item]Available With Traits: Baseball Fan, Had A Paper Route[/list_item]
[/list]
Powerhouse
[list style='regular']
[list_item]Reduced Stamina costs for melee, grappling and finishers[/list_item]
[list_item]Drop kick attack unlocked[/list_item]
[list_item]Available With Traits: Exterminator[/list_item]
[/list]
Stealth
[list style='regular']
[list_item]Quicker sneaking, quieter interactions and reduced visibility to enemies[/list_item]
[list_item]Available With Traits: Decent Shot, Heavy Hitter, Learned Chemistry[/list_item]
[/list]
Resourcefulness
[list style='regular']
[list_item]Increased scouting range and passive enemy detection[/list_item]
[list_item]Available With Traits: Into Model Trains, Voyeur[/list_item]
[/list]
Scouting
[list style='regular']
[list_item]Increased carry capacity, especially for consumable items[/list_item]
[list_item]Available With Traits: Blade Collector, Expert Traveler, Pageant Wagoneer[/list_item]
[/list]
Endurance
[list style='regular']
[list_item]Increased Health. Trauma accrued more slowly.[/list_item]
[list_item]Slam Attack unlocked[/list_item]
[list_item]Available With Traits: Hard Hitter[/list_item]
[/list]
Close Combat
[list style='regular']
[list_item]Improve used of small weapons and reduce stamina use for close combat[/list_item]
[list_item]Shove Attack unlocked[/list_item]
[list_item]Trait Required: Expert Traveler[/list_item]
[/list]
Sword Play
[list style='regular']
[list_item]Increased damage with blade weapons[/list_item]
[list_item]Leg Sweep Attack unlocked[/list_item]
[list_item]Available With Traits: Blade Collector[/list_item]
[/list]
Striking
[list style='regular']
[list_item]Increased knockdown with blunt weapons[/list_item]
[list_item]Grand Slam Attack unlocked[/list_item]
[list_item]Available With Traits: Heavy Hitter[/list_item]
[/list]
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