Control Points are important activities scattered throughout the world of The Division 2. This The Division 2 Control Points Guide will explain the basic mechanics of Control Points, the different steps required to take one and the following objectives that occur after you own the Control Point.
Control Points are marked on your map as red flag icons, or green if they are already occupied by friendly forces. When you approach a Control Point, you can use your flare to call in a nearby patrol of friendly soldiers. Control Points can be very challenging and often feature Veteran rank enemies and gun emplacements. Make sure to approach each Control Point with caution.
The Division 2 Control Points GuideTaking a Control Point is simple. You must defeat all enemies in the area and then hold the area with your allies for a set period of time. Once the enemy has exhausted all their reinforcements and you have killed the boss, the Control Point is yours.
There are two main reasons to take Control Points. Each Control Point has a Supply Room. Once you occupy a Control Point you can enter the Supply Room to grab various crafting materials and resources. You can also donate basic supplies to the chief of the Control Point. The more supplies a Control Point has, the more soldiers they send out.
Control Points can also be used as Fast Travel points. Resources will drop over time but you get Experience Points for donating resources and they are often used in conjunction with Projects.
After you beat the game you will have to retake some of your control points. You cannot call allies to help until you kick the Black Tusk out of the area. To do this you need to complete the Stronghold in the area while the Black Tusk still control the area.
After you’ve cleared out the Black Tusk Control Points can be leveled up when under enemy control by taking linked activities. Taking the activities increases the difficulty and reward for the Control Point.
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