Final Fantasy XV GuidesGame Guides

How To Unlock The Special Doors Inside Final Fantasy XV’s Dungeons – Dungeon Seal Key

Nearly all of the dungeons in Final Fantasy XV feature mysterious locked doors that remain locked throughout the entire story. This guide will tell you how to unlock the special doors hidden inside Final Fantasy XV dungeons so you can open some of the most difficult content the game has to offer.

If you’re an avid explorer there’s a good chance you’ll bump into several of these mysteriously locked doors when completing various dungeons progressing through the game. Sadly however, these remain locked until you’ve completed the entire story – 15 chapters. Once you’ve completed the game you can initiate a special quest that rewards you with the Dungeon Seal Key – the special item needed to unlock the doors inside FF15’s dungeons.

To get the quest for the Dungeon Seal Key head to Meldacia Hunter HQ, it’s the area East of the Vesperpools. Check the screenshot below for the exact location. You need to find Ezma, an old lady sitting on a chair.


Here you will meet an old lady called Ezma. Speak to her to obtain the Dungeon Seal Key, you’re now free to explore 8 brand new dungeons designed exclusively for end-game content. Check out the list of special dungeons below along with their suggest level requirements.

  • Keycatrich Trench Dungeon – Level 55
  • Fociaugh Hollow Dungeon – Level 65
  • Greyshire Glacial Grotto Dungeon – Level 65
  • Daurell Caverns Dungeon – Level 72
  • Balouve Mines Dungeon – Level 78
  • Steyliff Grove Dungeon – Level 86
  • Crestholm Channels Dungeon – Level 92
  • Costlemark Tower Dungeon – Level 99

Ezma Won’t Give Me The Dungeon Seal Key

As well as completing the game you must have completed other dungeons before Ezma’s quest becomes available. These include Crestholm Channels, Balouve Mines, Costlemark Tower, and Daurell Caverns.

Blaine Smith

Blaine "Captain Camper" Smith is one of the original founders of Gamers Heroes. Now operating under the guise of Editor-in-Chief (purely because we felt the position was needed for public relations purposes), he's tasked with a lot of the kind of jobs that would put you to sleep at your desk. When he's not catching some Zs, you'll likely find him arguing points he knows nothing about, playing the latest rogue-like he'll never complete, or breaking something on the website that never needed fixing. You can best reach him on Twitter
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