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Game Interviews

A Video Game Birthed From 20 Years of Roleplay: An Interview with Kisareth Studios

Chornicles of a Dark Lord-Tanya-Kisareth Studios Interview

Chronicles of a Dark Lord is an indie RPG and embryonic franchise from Kisareth Studios. They’re looking to be the next-generation SquareEnix. In this interview with three members of the studio (two do most of the talking), we learn about the CEO’s tumultuous history that led to her aspiration in game development, a former YouTuber who was asked to join the team after humorously criticizing the game, and how the entire Chornicles of a Dark Lord franchise was birthed from 20 years of role-playing on AOL.

Chronicles of a Dark Lord uses an active-time battle (ATB) system and has high fidelity 16-bit looking graphics. The first game was Chronicles of a Dark Lord Episode 1: TIdes of Fate. Despite the word “episode” on the end of the title, the series is not episodic. It’s comparable to the way Final Fantasy numbers their games. Their first game is currently seeking Steam Greenlight support, so give them a thumbs up if you’d like to support them.

Blaine Smith

Blaine "Captain Camper" Smith is one of the original founders of Gamers Heroes. Now operating under the guise of Editor-in-Chief (purely because we felt the position was needed for public relations purposes), he's tasked with a lot of the kind of jobs that would put you to sleep at your desk. When he's not catching some Zs, you'll likely find him arguing points he knows nothing about, playing the latest rogue-like he'll never complete, or breaking something on the website that never needed fixing. You can best reach him on Twitter
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