Alan Wake 2 to Launch With Full Ray Tracing & DLSS 3.5

Ahead of its full release in a few days, Remedy Entertainment announced that Alan Wake 2 will feature fully ray-traced graphics, accelerated and enhanced by NVIDIA DLSS 3.5’s suite of AI-powered technologies.

For those interested in the nitty-gritty, see the testing results below:

At 4K, with every setting maxed and full ray tracing enabled, activating Frame Generation, Ray Reconstruction and Super Resolution sees frame rates multiply astronomically. On the GeForce RTX 4090, performance multiplies by 4.1X, enabling owners to play Alan Wake 2 at its very best at over 120 FPS at 4K! The GeForce RTX 4080 sees its performance multiplied by 4.7X, and the GeForce RTX 4070 Ti multiplies performance by 4.7X, for max setting 4K gameplay at nearly 80 FPS

At 1440p, GeForce RTX 40 Series frame rates multiply by an average of 3X with full ray tracing and every other setting maxed out, enabling 80 FPS+ gameplay on the GeForce RTX 4070 and above

At 1080p, the most popular gaming resolution, performance multiplies by 2.7X on average, enabling owners of faster cards to play at up to 190 FPS

For those on GeForce RTX 40 Series-level cards, frame rates will be multiplied by an average of 4.5X at 4K resolution. In addition, the ray tracing of the title will make use of NVIDIA DLSS Ray Reconstruction and NVIDIA Reflex for responsive gameplay.

Note that the NVIDIA Game Ready Driver for Alan Wake 2 will be available on October 26.

The game will also come out for the PlayStation 5 and Xbox Series X|S when it launches on October 27.

Source: Press Release
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Casey Scheld

Drawn to the underground side of gaming, Casey helps the lesser known heroes of video games. If you’ve never heard of it, he’s mastered it.
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