Crytek announced today that it has licensed the game development software CRYENGINE to Automaton for the upcoming title Mavericks.
After using CRYENGINE to create Deceit, Automaton has deepened its relationship with Crytek with an exclusive license agreement for its upcoming tactical shooter. The game is set to launch in 2018, and will support 1,000 concurrent players. The CRYENGINE team will collaborate with Automaton to support their development process, as well as to bring new features into the engine.
According to James Thompson of Automaton:[testimonials user=” email=” name=” position=” photo=”]”Mavericks is set in a huge, photo-real, and highly dynamic environment, and CRYENGINE’s high-performance rendering capabilities are just one of the aspects that make it the perfect engine for realizing the project. We’ve integrated SpatialOS into CRYENGINE, and it’s that combination at the heart of achieving an incredibly high number of concurrent players in a high-fidelity environment. We have enjoyed a very positive partnership with Crytek over the last year as our team has been building the incredible technology and game world that Mavericks will be showcasing.”[/testimonials]