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Breath of the Wild Getting Sequel Since Team Had Too Many DLC Ideas


In a recent interview with Kotaku, Zelda series producer Eiji Aonuma spoke a bit more about the upcoming Breath of the Wild sequel, and what sparked its development.

According to Aonuma:

[testimonials user=” email=” name=” position=” photo=”]“When we released the DLC for Breath of the Wild, we realized that this is a great way to add more elements to the same world. But when it comes down to technical things, DLC is pretty much data—you’re adding data to a preexisting title. And so when we wanted to add bigger changes, DLC is not enough, and that’s why we thought maybe a sequel would be a good fit.”[/testimonials]

He added:

[testimonials user=” email=” name=” position=” photo=”]“Initially we were thinking of just DLC ideas, but then we had a lot of ideas and we said, “This is too many ideas, let’s just make one new game and start from scratch.”[/testimonials]

You can read the whole interview here.

Source: Kotaku
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Casey Scheld

Drawn to the underground side of gaming, Casey helps the lesser known heroes of video games. If you’ve never heard of it, he’s mastered it.
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