News

Cyberpunk 2077’s Art Direction Took “Multiple Years” to Nail Down


Speaking with GamingBolt, CD PROJECKT RED stated that the art direction for Cyberpunk 2077 took multiple years to nail down.

According to Quest Director Mateusz Tomaszkiewicz:

[testimonials user=” email=” name=” position=” photo=”]““It took us multiple years to figure out how we wanted to approach the game. At first, we started somewhere by the time The Witcher 3 was already in development. We created a smaller team that started working on the setting itself. How does it relate to the original [Cyberpunk] 2020; how the architecture and art style should be, and so on. It was a long process that took multiple years between the writers, between the concept artists, between the artists from The Witcher 3 project, and so on. It was a lot of work and a huge challenge since it was a new setting for us. But I think we’ve reached something very special and something truly interesting.”[/testimonials]

Set in the dystopian area of Night City, California, Cyberpunk 2077 has players assuming the role of the customizable mercenary V. The game will come out on April 16, 2020 for the PlayStation 4, Xbox One, and PC.

Source: GamingBolt
The team at WayForward announced today that the digital version of Shantae: Risky's Revenge - Director's Cut is now available natively on the PlayStation 5.
Rare footage of the Hisui region has been released with the latest trailer for The Pokémon Company, Game Freak, and Nintendo’s Pokémon Legends: Arceus.
Bounty Hunters will be able to earn themselves a variety of bonuses this week in Rockstar Games’ Red Dead Online.
Watch the Grand Cathay defend the fabled Great Bastion with the latest trailer for Creative Assembly and SEGA Europe’s Total War: Warhammer III.

Casey Scheld

Drawn to the underground side of gaming, Casey helps the lesser known heroes of video games. If you’ve never heard of it, he’s mastered it.
Back to top button