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Devil May Cry 5 Design Philosophy Detailed in Official Video

Devil May Cry 5 - Gamers Heroes
Capcom recently provided a behind-the-scenes look at the design philosophy of their new hack-and-slash title Devil May Cry 5 in a new video.

The video, which can be seen below, sits down with Director Hideaki Itsuno, Producer Michiteru Okabe, and Producer Matt Walker as they talk about the title. They mention how this is the first project that they’ve been able to push the technology as far as it can go, merging it with the character design Capcom is known for. The game also takes a look at the facial motions in the cutscenes, and how they were recorded separately from the body motion capture.

Devil May Cry 5 – Design Philosophy

The game is now available for the PlayStation 4, Xbox One, and PC. You can read our review here.

[infobox style=’success’ static=’1′]Source: YouTube[/infobox]

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Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

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