Now available for the PlayStation 4 and PC, learn more about the crew behind Fall Guys with the “Behind the Schemes” video featuring Mediatonic.
Creative Director Jeff mentioned that he came up with the name of “Fall Guys” after originally getting pitched the name “Fall Gauntlet.” However, Lead Designer Joe mentioned how he was the one who thought of the concept after watching a lot of Takeshi’s Castle when he was younger. He mentioned that you never know what combination of weird and insane rounds you are going to get, and that a lot of the initial level ideas came from that.
Other topics include a special delivery to the Mediatonic studio, the most iconic level in the game (Fall Mountain), how the design of the characters came to be, the work that went into its level design, and how there is no sort of blueprint to create something along these lines.
You can watch the video below:
Fall Guys – Behind the Schemes (Mediatonic)
Fall Guys: Ultimate Knockout has players diving into a number of ridiculous challenges and wild obstacle courses with waves of other competitors online. Players will be able to shift between competitive free-for-alls and cooperative challenges, all where the losing team gets eliminated. A high amount of customization has also been included, from fashionable pineapple couture to the latest bunny hats.
You can view the launch trailer below: