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Galactic Civilizations IV: Supernova Entering Version 1.0 October 19

To coincide with the studio’s 30-year anniversary, the team at Stardock announced that Galactic Civilizations IV: Supernova will enter Version 1.0 on October 19.

Kicking things off shortly after humanity’s discovery of faster-than-light travel, Galactic Civilizations gives players the chance to step into the role of the leader of a united world. They have quite the task ahead of them: They are looking to expand their civilization into the galaxy. With this major task put before you, players must determine what technologies scientists should focus on, which policies government bodies should enact, and what specific foreign policy with alien species should be.

One of the new features in Galactic Civilizations IV: Supernova is the AlienGPT technology, which can give players the chance to to describe their own custom civilization. From there, generative AI can then be used to create the world of their choosing. Also included is a story-driven campaign, the Civilization Vault, Cultural Progression, a number of new canon alien civilizations, a new starship designer, and a new battle system.

Learn more with the Early Access trailer for the game below:

Galactic Civilizations IV: Supernova Launches October 19

According to Stardock founder Brad Wardell, who is a key part in the design of Galactic Civilizations IV: Supernova:

“Supernova is, by far, the biggest expansion Stardock has ever made. It doesn’t just add a lot of new content but transforms the gameplay in ways not seen in a 4X game before.”Brad Wardell

Galactic Civilizations IV can be purchased for the PC on Steam and the Epic Games Store. In the case of the latter platform, customers can upgrade their Galactic Civilizations IV release to Galactic Civilizations IV: Supernova at a discounted rate.

[infobox style=’success’ static=’1′]Source: Press Release[/infobox]

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Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

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