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Incremental Horde-Based Survivor Guns ’n Goblins Revealed

Players will be able to rise up from Apprentice Bell Ringer to Master Dragon Hunter with Lance and Séverin Larose’s newly revealed incremental horde-based survivor Guns ’n Goblins.

An incremental horde-based survivor FPS, Guns ’n Goblins lives up to its name by having players blow up monsters by the thousands.

Tasking players with defending their castle, Guns ’n Goblins will have players leveling up and upgrading their arsenal from a simple gun to devastating, dragon-conquering weaponry.

Learn more about Guns ’n Goblins with the trailer below:

Guns ‘n Goblins – Reveal Trailer

Game Designer and at Soulgame Co-Founder Séverin Larose said the following:

“The project began with a simple question: 

Why isn’t there an incremental FPS built around massive hordes to destroy? 

From this idea, the collaboration between Lance and SoulGame quickly took shape. 

Maxime’s engineering made it possible to render thousands of monsters on screen simultaneously.

Florent’s untamable creativity brought a vibrant world made of cute monsters to life and Séverin’s experience in game design brought everything together. 

What started as a straightforward concept has evolved into a fully realized game designed in a way that players won’t be able to put down!” 

One can wishlist Guns ’n Goblins via its official Steam page.

Source: Press Release

Casey Scheld

Casey Scheld brings 15+ years of experience, previously serving in professional comms and (of course!) writing roles. Joining in 2012, his role as EIC lets him explore the human element, tapping into the stories - and passion! - that make us all love the medium.

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