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No Rest for the Wicked Painterly Art Style Comes Alive With New Launch Trailer

As part of the upcoming Early Access launch of Moon Studios and Private Division’s No Rest for the Wicked, the team has released an artistic launch trailer for this ARPG that captures its painterly art style.

Designed to be a visceral, precision-oriented action RPG, the team at Moon Studios (Ori and the Blind Forest) are looking to reinvent the genre with No Rest for the Wicked.

See this official launch trailer for No Rest for the Wicked below:

No Rest for the Wicked – Official Steam Early Access Launch Trailer

The current state of the Early Access version of this title will feature the first chapter of the narrative campaign. Also included are additional quests, boss battles against plague-ridden creatures, a wealth of weapons, armors, skills, and crafting optens, and gear that can help in one’s ideal character build. Playesr will also be able to take on Weekly and Daily bounties and challenges, and can also take on the replayable Cerim Crucible dungeon.

The team stated that the full version of No Rest for the Wicked – version 1.0 – will be a significantly expanded version of the title. The team will also incorpoate player feedback through the development period of No Rest for the Wicked.

Set to release in Steam Early Access on April 18, all those interested can do so on the official No Rest for the Wicked page. The title will be priced at a special introductory price of $35.99 for two weeks.

As an added perk, those that purchase No Rest for the Wicked on Steam will also be able to stream the game via the NVIDIA GeForce NOW cloud gaming service. Note that a separate membership and sign-up are required. 

Players will also be able to join the conversation with the official Discord channel for the game and can also check out the official No Rest for the Wicked website.

Source: Press Release

Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

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