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Planet Coaster: Console Edition Gets Dev Diary


Take a glimpse into the exciting elements coming to Frontier Developments’ Planet Coaster: Console Edition with the inaugural developer diary for the title.

Dubbed “Meet the Makers,” several members of the team make their appearance to show what they have in store. These include Game Director Gary Richards, Lead Designer Andrew Fletcher, Lead Programmer Bradley Pollard, Programmer Philippa Moore, Producer Lloyd Morgan-Moore, and UI Designer Jason Ware. They mentioned how the game is based around physics and keeping this as realistic as possible, all while being fun at the same time.

You can view it before:

Planet Coaster: Console Edition | Meet the Makers: An Introduction

Originally released for the PC in 2016, Planet Coaster is a construction and management sim that has players building different theme park rides and rollercoasters. The Career Mode has players assuming the role of a theme park manager and completing tasks. Also included is a Sandbox Mode that has players creating their own theme park on an empty plot of land, and a Challenge Mode that has players taking funds and limited research into account.

Players can then share their creations through the “global village,” and make use of 10 different mascots.

The game will come out for the PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X this holiday season.

Source: Press Release
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Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

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