Take a glimpse into the exciting elements coming to Frontier Developments’ Planet Coaster: Console Edition with the inaugural developer diary for the title.
Dubbed “Meet the Makers,” several members of the team make their appearance to show what they have in store. These include Game Director Gary Richards, Lead Designer Andrew Fletcher, Lead Programmer Bradley Pollard, Programmer Philippa Moore, Producer Lloyd Morgan-Moore, and UI Designer Jason Ware. They mentioned how the game is based around physics and keeping this as realistic as possible, all while being fun at the same time.
You can view it before:
Planet Coaster: Console Edition | Meet the Makers: An Introduction
Originally released for the PC in 2016, Planet Coaster is a construction and management sim that has players building different theme park rides and rollercoasters. The Career Mode has players assuming the role of a theme park manager and completing tasks. Also included is a Sandbox Mode that has players creating their own theme park on an empty plot of land, and a Challenge Mode that has players taking funds and limited research into account.
Players can then share their creations through the “global village,” and make use of 10 different mascots.
The game will come out for the PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X this holiday season.