A set of new job listings has hinted that the release of Cloud Chamber Games’ Bioshock 4 will be an RPG sandbox.
Spotted by Twitter user @MauroNL3, the jobs that the developer has listed include Senior Voice Designer, Game AI Programmer, and Lead Systems Designer. In the case of the latter, the title is described as an emergent sandbox world, with “Interactive world systems and non-AI systemic ecology, player growth systems, and progression and Game balance and economy.”
You can view the Tweet below:
Some more info about the next #Bioshock game can be gathered from recent joblistings at developer Cloud Chamber Games. New available jobs include Senior Voice Designer, Game AI Programmer and Lead Systems Designer, and the job descriptions reveal some interesting details.
— MauroNL (@MauroNL3) December 9, 2020
It is also worth noting that the development studio began searching for a lead environment modeler in August. That particular job posting stated that Bioshock 4 will take place in an entirely new world. The team was also hiring for a cinematic artist with “Wes Anderson like precision and panache.”
Note that the original Bioshock and Bioshock 2 featured a hub based open world, as opposed to the more linear nature of Bioshock Infinite. These job postings hint at a return to the style of the 2007 original release.
What do you hope to see in Bioshock 4? Let us know in the comments.