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Techland Announces Continuous Support for Dying Light

Dying Light - Gamers Heroes
Techland, the studio behind the first-person shooter Dying Light, announced at E3 that they will offer continuous support for the game in the next 12 months.

According to Techland CEO Paweł Marchewka:

[testimonials user=” email=” name=” position=” photo=”]Almost three years after the original Dying Light was released, about half a million people still play the game every week. In the very first months on the market in 2015, the weekly numbers were around 700 000. This shows that our community is still huge, active, and craving for more. Not a single day passes without requests for new weapons, outfits, and quests. In the face of such enthusiasm and engagement, we cannot keep quiet. Today I’m happy to announce Techland’s continuous support for Dying Light.

Original content is already in the works and our fans can expect to face new challenging enemies, master new gameplay mechanics, solve more Harran mysteries, and even explore never-seen-before locations. This translates to ten pieces of DLC in the first twelve months of our continuous support – available free for all players, across all platforms.

Continuous support means also more updates, gameplay tweaks, and community events. As we firmly believe in active collaboration between the design team and players, we hope this announcement will encourage our fans to share their thoughts, stories, and ideas about how we can improve their experience even more.[/testimonials]

Scheduled to go out in the next 12 months, the free DLC for Dying Light will include new locations, story-driven quests, gameplay mechanics, weapons, and enemies. There will also be gameplay improvements, balance tweaks, and up to four community events per quarter. Techland is also designing a dedicated community platform which will offer fans the chance to influence what kind of new content is created.

The first new piece of content for Dying Light, Content Drop #0, will launch for free in the coming weeks and will focus on new enemies.

Stay tuned for future information.

[infobox style=’success’ static=’1′]Source: Press Release[/infobox]

Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

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