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THQ Nordic/Koch Media Acquires Warhorse Studios

Kingdom Come Deliverance How To Get Out Of The Castle
THQ Nordic today entered into an agreement to acquire Warhorse Studios, the studio behind Kingdom Come: Deliverance.

This acquisition includes the development studio and all IP rights. It is also a natural result of the previous successful cooperation between Koch Media and Warhorse Studios.

Martin Fryvaldsky, CEO Warhorse Studios, said:

[testimonials user=” email=” name=” position=” photo=”]“Becoming part of THQ Nordic family is an important milestone for our studio. We began as a small start-up with a handful of employees who were enthusiastic enough to join this challenging project. The skills of our team members, trust and support of our main investor and passion of our fans, who supported development of Kingdom Come: Deliverance through a Kickstarter campaign, helped us grow to an international level. We believe that backing by THQ Nordic and Koch Media will give us an extra push in our mission to bring exciting games to our customers and extend the frontiers of the gaming industry.” [/testimonials]

Dr. Klemens Kundratitz, CEO Koch Media GmbH added:

[testimonials user=” email=” name=” position=” photo=”]“We are delighted to welcome the team from Warhorse Studios in the Family. The successful cooperation we developed during our journey with Kingdom Come: Deliverance linked both our companies already very closely and I am sure that our now even closer combined knowledge and experience will open up amazing new opportunities for both companies. Not only the 2 Million sold copies but also the motivation within the teams to create new ideas combined with the learnings from the past, are a rock solid foundation for future projects to build on.” [/testimonials]

Lars Wingefors, CEO of THQ Nordic AB, also said:

[testimonials user=” email=” name=” position=” photo=”]”Warhorse Studios is one of the leading independent studios in Europe and I am proud to welcome them to the THQ Nordic group. Kingdom Come: Deliverance, which has now sold over 2 million copies, has been a great success since the release exactly one year ago. I look forward to continuing to witness the owners run the studio and drive the creative process for many years.”[/testimonials] [infobox style=’success’ static=’1′]Source: Press Release[/infobox]

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Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

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