Casey Scheld ReviewsGame ReviewsPC Reviews

Endhall Review

Official Score

Overall - 80%


Endhall might be small in stature, but it hits all the right notes for a compelling roguelike. Those that like to experiment will find an adventure worth their time, however short it may be.

User Rating: Be the first one !

Described as a “byte-sized roguelike” by the development team, HeartBeast Studios’ Endhall boils the genre down to its most basic elements. Should players take on its 10 levels of challenges, or is the permadeath not worth stomaching?

Endhall Review

The story of Endhall is a basic one, told via text at the beginning and end of the game. The protagonist wakes up to nothing, until one day a torrent of data comes in that brings life. However, if this character wants to experience it, he must complete the challenges of the Endhall. It’s a basic tale, but it’s welcome and it sets the stage for its world.

If anything, it’s world-building is done through its stellar aesthetics. A constant rain consists throughout the game as players contend with bombs, droids, turrets, landmines, and other threats. Though everything is constrained to a grid format, the pixel art is well detailed and comes alive. Paired with an atmospheric soundtrack that sets the stage without being too overbearing, and you’ve got a title that makes a lasting impression that sticks with you after all is said and done.

Gameplay is up to par too. Presented in a turn-based format, players must take down all threats and progress to the next area. Starting out, four skills are available. The “Move Action” moves players two spaces, the “Melee Action” does three damage and pushes players a space away, the “Control Action” lets you control an enemy’s movements while doing damage to yourself, and the “Jump Action,” as it sounds like, lets players jump two spaces.

Endhall - Gamers Heroes

It might not seem like much, but it all depends on how players use their toolset. Each action can only be used once per turn, so careful planning is an absolute must. It quickly proves to be versatile, and making the most out of a little can be entertaining. In true roguelike fashion though, players will be able to earn themselves additional Actions after completing each area. Some are better than others, offering the ability to teleport and leave a mine in your former location, freeze enemies to slow them down, and perform other actions, but experimenting with each one is the key to success. There are some creative reactions to be had for those that carefully plan things out. If anything, this title offers substantial replayability due to the amount of options available.

Note that the “byte-sized” label Endhall has is not an understatement. A successful run of the 10 levels takes around a half hour, and there are no achievements to speak of. However, each stage is randomized, and the amount of variety with the Actions offers up enough change to warrant additional playthroughs.

Endhall might be small in stature, but it hits all the right notes for a compelling roguelike. Those that like to experiment will find an adventure worth their time, however short it may be.

This review of Endhall was done on the PC. The game was purchased digitally.
Spirit City: Lofi Sessions is a fantastic (and pun-tastic) tool that dishes out good vibes as players knock out their tasks. While the title could use more customization options, we enjoyed getting down to business in its cozy world.
The soldiers of Contra: Operation Galuga have the right moves for this mission, but the steep cost, short length, and awkward perspectives lead to a less-than-perfect execution.
The Legend of Zelda series of top-down titles is pretty rad. So is the shoot-em-up genre and its endless stream of bullets.
Variety is the spice of life in Million Monster Militia, providing sheer chaos with its synergies. While it takes some getting used when it comes to what goes where, those hankering for a good roguelike deckbuilder will enjoy positively obliterating these titans.

Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

Leave a Reply

Your email address will not be published. Required fields are marked *