Casey Scheld ReviewsGame ReviewsPC Reviews

Mercury Race Review

Official Score

Overall - 50%

50%

Mercury Race’s combo of combat and racing feels like walking and chewing gum at the same time. These two concepts simply do not gel, leading to a disjointed experience when all is said and done.

User Rating: Be the first one !

Racing games are white knuckle affairs as it is, but Herrero Games kicks things up a notch by adding enemies, obstacles, and unlimited ammo to the mix in his new title Mercury Race. The concept of car combat has been captured well by titles like F-Zero and Road Rash – can this racer keep up?

Mercury Race Review

Rather than pit racers against a number of different opponents, the tracks players will come across in the main arcade mode are traversed solo. An offline two player mode is available, but there are no bots to speak of in the main mode. Essentially a glorified time trial mode, players will make a number of laps in one of five futuristic neon cityscapes, listening to heavy synth and getting the best time along the way. The overall speed of the ship uses a meter, and the top speed can be added to by collecting crystals on the ground. It’s a premise not unlike the coins found in Mario Kart. There is also a set amount of turbo boosts that can be utilized, along with turbo pads on each landscape.

However, there are a number of obstacles along the way. Enemies dot the track, and it’s up to players to take them down as they cruise by. All firing is automatic, and an endless amount of lasers will spew out of your vehicle once the reticule is placed on the target. Mapped to the right analog stick, these actions prove to be somewhat awkward when speeding by. Each track has a number of twists, turns, jumps, bumpers, and barriers, and the brief amount of time players are given to knock out the enemy is simply not conductive to the control scheme. This targeting is also required to disable certain gates, which is also fairly cumbersome.

This normally wouldn’t be so bad if it wasn’t for the fact that your ship has a health meter. Take enough damage and your ride is out of the race. There are powerups that alleviate this burden, and most races are on the short side, but short of slowing down or meticulously memorizing each track, players will be taking a load of damage. There are no difficulty settings, so what you see is what you get.

Mercury Race - Gamers Heroes

Players will be able to earn themselves different medals based on their performance, and additional tracks can be unlocked by performing well in the later stages. Additional vehicles can also be unlocked the same way, and though there are some differentiators in regards to acceleration, speed, handling, shooting, and strength, we did not notice much difference between each one. The same can be said of the tracks – with names like “Road 1-1,” “Road 1-2,” and so on, everything starts to run together after a while. Different tracks have unique layouts, but there are no defining characteristics to prevent “Road 1-3” from looking signficantly different from “Road 3-5.”

Outside of the main Arcade Mode, players can compete in a cup called “King of the Galaxy.” Essentially a gauntlet of different tracks, players can also compete for the best time here. It doesn’t offer anything wildly different from the other mode, but it is welcome nonetheless.

Mercury Race’s combo of combat and racing feels like walking and chewing gum at the same time. These two concepts simply do not gel, leading to a disjointed experience when all is said and done.

This review of Mercury Race was done on the PC. The game was purchased digitally.
After a minor delay, Heart Machine and Annapurna Interactive's Solar Ash is finally here. Should platforming fans add this to their holiday queue, or is it simply not worth your while?
Trapezium Development Studio says nuts to the driving sims of the world with Sparks - Episode One, a title described by the team as a “happy non-violent arcade racing game” (their words, not ours). The market’s already got plenty of casual racing titles in the form of the Forza Horizon and Mario Kart series - does this title have what it takes to stand out?
After a minor delay, EA DICE and Electronic Arts' Battlefield 2042 has hit the scene. Is the game worth checking out, or should you play a different shooter this holiday season? Check out our review and find out.
The love for alpacas is universal - anybody who says otherwise most likely lacks a soul. Sebastian Baracaldo, Michelle Ma, and Spookulele Games have paid tribute to this one-of-a-kind animal with their new 3D platformer Alpaca Stacka. Combining hide-and-seek gameplay with a storybook world, should players take the reins of this fuzzy fellow?

Casey Scheld

Drawn to the underground side of gaming, Casey helps the lesser known heroes of video games. If you’ve never heard of it, he’s mastered it.
Back to top button