...
Blaine Smith ReviewsGame ReviewsPlayStation 4 Reviews

Rage 2 Review

Official Score

Overall - 70%

70%

Rage 2 is a chaotic, fun, and rewarding adventure that combines a light but interesting narrative with explosive combat and a well-structured open world. It won't blow you off your feet, but you'll have plenty of fun blowing everyone else off theirs.

User Rating: Be the first one !

Bethesda lets players step into a post-apocalyptic world of chaos and mutants with their sequel to the 2011 first-person shooter, Rage 2. Boasting a bigger game world, and featuring more carnage, more chaos, and more weapons, this one is set up to be a sequel worth getting excited about – but does it hit the mark?

Rage 2 Review

Players take on the role of Walker, the last living member of an elite combat unit called the Rangers. No, unfortunately you don’t wear lightly colored spandex and you can’t summon awesome giant robots. The story follows Walker’s journey through the post-apocalyptic wasteland, where mankind is on the brink of extinction and an organization known as the Authority fights for control and is on a mission to wipe out mankind for good.

Following on from Doom’s hugely successful remake back in 2016, my expectations for Rage 2 were mixed. Although I generally tend to avoid the chaotic side of the first-person shooter genre, the pure quality and entertainment factor of Doom gave me a small hope Bethesda could pull me in to Rage 2. As it turns out, I was right.

Within minutes of starting the game, I felt like an unstoppable force of ass-kickery. The controls, the movement, the shooting…it all felt so very similar to Doom. It’s polished, it’s smooth, and it’s rewarding. Every aspect of the basics of combat and movement mechanics are nailed perfectly. In a game that focuses nearly entirely on combat as a draw, it’s so very important to get it right, and Rage 2 does just that.

Rage 2 Review 1

The combat retains the same level of rewarding gameplay and exciting action sequences throughout, thanks to steady progression that rewards additional skills and abilities. While small in number, each of the abilities can work in tandem with another, leading to some really interesting combinations of abilities that often deserve a brief pause and a pat on the back. Assuming you even have to pause; usually a good combo destroys everything in the immediate vicinity – and it feels great.

The same can be said for the driving and vehicular combat, which is important because you spend a lot of time driving. The open world is huge, and there’s plenty to explore. Whether you’re on foot, driving a tank, or soaring over the hills in a gyro-copter, every available method of transport feels well-refined and well-tuned.

As a first-person shooter, Rage 2 gets everything right. However, combining the traditionally more limited genre of the FPS world with a sprawling open-world more at home in a modern RPG does start to take its toll.

Rage 2 wears its Doom inspiration on its sleeve. There’s no reason not to; the reboot of Doom was an instant classic, and a masterclass on rebooting the right way. Thankfully, Rage 2 brings many of that games best assets and lets them shine. However, it’s also quite clear that Rage 2 takes inspiration from other areas of the industry – and not always for the better. A number of sections of the environment, along with the open-world objectives and the structure of progression all feels incredibly similar to a Far Cry or Assassin’s Creed game. You reach a new location that features one of several objective types, you clear it out to complete the area, and then you move on to the next area.

Rage 2 Review

The mission structure and objective variety did feel a little lacking throughout much of the game, though it’s not without its merits. Utilizing vehicular combat and a grotesque live-action game show where you destroy mutant enemies for the peoples viewing pleasure creates for some interesting distractions from the otherwise traditional missions, but I can’t help but feel the game could have done more.

Despite its open-world nature, Rage 2 is a relatively compact experience. Depending on difficulty and play style, you’re likely to get 10-20 hours out of both the main story and the bulk of the interesting side content. However, when considering the overall design and direction of the game, any attempts to stretch this out would have had a hugely negative impact on the experience. Technically, the game was near flawless. I didn’t experience any crashes, any serious frame drops, and no technical issues whatsoever.

Rage 2 is a chaotic, fun, and rewarding adventure that combines a light but interesting narrative with explosive combat and a well-structured open world. It won’t blow you off your feet, but you’ll have plenty of fun blowing everyone else off theirs.

Rage 2 Review

This Rage 2 review was done on the PlayStation 4 Pro. A digital code was provided.
Following on from the hugely successful Two Point Hospital, Two Point Studios once again wants to take the management sim world by storm with the release of Two Point Campus. Promising the same witty humor and charming graphics, Two Point Campus is a near guarantee for success, but does the repetitious formula grow stale?
We’ve all played the classics - Dig Dug, Donkey Kong, Pac-Man - but old school just isn’t getting any newer. Enter pixel.games and Donut Dodo, a Steam game that mimics the feel of days gone by. Should players shoot for the high score, or should the past stay buried?
Players will be on a roll with Anthony Seeha’s new marble-roller BALLYGON. More than 150 low-poly labyrinths await - should players get moving, or should players stick to Super Monkey Ball?
After being revealed years ago, BlueTwelve Studio and Annapurna Interactive's Stray has hit the scene. Is the cat adventure one worth taking, or should you wait for something else?

Blaine Smith

Blaine "Captain Camper" Smith is one of the original founders of Gamers Heroes. Now operating under the guise of Editor-in-Chief (purely because we felt the position was needed for public relations purposes), he's tasked with a lot of the kind of jobs that would put you to sleep at your desk. When he's not catching some Zs, you'll likely find him arguing points he knows nothing about, playing the latest rogue-like he'll never complete, or breaking something on the website that never needed fixing. You can best reach him on Twitter
Back to top button