...
Casey Scheld ReviewsGame ReviewsPC Reviews

Robot Daycare Review

Official Score

Overall - 50%

50%

Robot Daycare lacks any sort of focus, trying to tell two different tales at the same time. While the idea of a robot AI companion is a novel one, the execution here is far too disjointed to make it stand out.

User Rating: Be the first one !

Robots can be whatever we want them to be, but choosing exactly what that thing could be is tricky. Enter KigyoDev’s Robot Daycare, a title that tells of three college students that created a robot AI from scratch. Does this visual novel tell a compelling tale, or is this robotic tale a little rusty?

Robot Daycare Review

Oleander, Lycoris, and Streitzia have been best friends since time began. Using the power of friendship (and plenty of college credits), their latest project is a robot AI program called Nano. Designed for an assignment, this humanoid robot needs to be taught the ways of the world. What better school is there than these three?

As players progress through this visual novel, they’ll teach their companion the three laws of robotics, the cycle of life and death, and the general principles of morality. Nano is all too willing to learn, and the choices players make help to decide exactly how she turns out.

However, there’s a fly in the ointment that is looking to turn everything on its head: Lilium. This fourth amigo has a history of depression, and has gone missing after leaving a note for this trio. Unfortunately, these students do not know how to cope with his sudden disappearance, and their general attitude seeps into their relationships with one another and the programming that is going into Nano.

This might seem like a fairly solid premise, but the game does not know whether to focus on Nano or Lilium. While there is a sense of closure at the end, the journey to get there comes across as awkward. Robot Daycare simply does not know how to pick a lane – the story pinballs from one random point to another without any clear direction. It’s not like there’s much of a payoff for either plot thread either; while players will be able to make a number of different choices along the way, the overall brevity of this title prevents players from feeling any sort of attachment to any of its characters. More time should have gone into fleshing out one plot point and sticking with it.

This same principle goes with the other designs of Robot Daycare’s world. It’s oftentimes odd as to what the development team chose to focus on; for every detailed animated background, there’s another that is simply a real life shot of a department store. The actual character art is somewhat lacking as well, feeling like something fresh out of Microsoft Paint, rather than something a bit more complex. As a result, its world can feel like a disjointed one where not much thought was put into things.

While there are two different endings and seven different achievements to earn, this title can be wrapped up in a little less than an hour. Put simply, what you see is what you get.

Robot Daycare lacks any sort of focus, trying to tell two different tales at the same time. While the idea of a robot AI companion is a novel one, the execution here is far too disjointed to make it stand out.

This review of Robot Daycare was done on the PC. The game was freely downloaded.
Spirit City: Lofi Sessions is a fantastic (and pun-tastic) tool that dishes out good vibes as players knock out their tasks. While the title could use more customization options, we enjoyed getting down to business in its cozy world.
The soldiers of Contra: Operation Galuga have the right moves for this mission, but the steep cost, short length, and awkward perspectives lead to a less-than-perfect execution.
The Legend of Zelda series of top-down titles is pretty rad. So is the shoot-em-up genre and its endless stream of bullets.
Variety is the spice of life in Million Monster Militia, providing sheer chaos with its synergies. While it takes some getting used when it comes to what goes where, those hankering for a good roguelike deckbuilder will enjoy positively obliterating these titans.

Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

Leave a Reply

Your email address will not be published. Required fields are marked *