...
Casey Scheld ReviewsGame ReviewsPC Reviews

Sniper Ships: Shoot’em Up on Rails Review

Official Score

Overall - 75%

75%

Using a mouse with a shmup sounds like it wouldn’t work, but Sniper Ships: Shoot'em Up on Rails' unorthodox control scheme manages to be its strong suit. Although the cluttered graphics prove to be a handicap, this title hits all the right notes for the genre.

User Rating: Be the first one !

Shoot ‘em ups typically follow the time-honored tradition of spray and pray, but Sensen Games gives players a bit more control with their new title Sniper Ships: Shoot’em Up on Rails. Targeting enemies with pinpoint precision certainly changes the formula up, but is this change an improvement?

Sniper Ships: Shoot’em Up on Rails Review

At first glance, this vertical shmup looks like the rest of them. A number of foes are dead-set on taking you down, and it’s up to you and your tiny little ship to dodge said threats and take them down first. With a bevvy of bullets coming at the player at any given time, players must be mindful of their positioning while bringing the heat.

However, Sniper Ships gives players some heavy weaponry with the use of its sniping ability. Players can still fire an endless stream of bullets, sure, but lining up enemies with the mouse and clicking does away with most threats before too long. With movement mapped to WASD, this unusual setup works far better than it has any right to. While it does admittedly take some adjustment, those weaned on first person shooters will get the hang of it before too long. Either way, those looking to get through all three waves and finish before time runs out best learn how to use this functionality.

Each wave in this title follows a similar structure, complete with a steady stream of enemies that culminates in a boss fight. These sections are a bit by the books with telegraphed movements and a lack of background detail, but they still manage to be inoffensive.

Rather, it’s the presentation that proves to be both a blessing and a curse. While it’s great that the neon-drenched world of Sniper Ships stands out, it also makes it hard to see what’s going on at any given time. Enemies explode in a dazzling array, and your fire can quickly blend in with the fire of your foes. While it’s nice that you can shoot down bullets, the sheer amount of junk that is thrown at players makes it hard to process it all.

Thankfully the title is pretty lenient when it comes to damage – players are given a shield that can withstand three hits. Completing the title won’t take too long, meaning that the difficulty curve of this one is right on the money.

Outside of the main game, players can gun for a chance to put their name on the leaderboards. There’s also the chance to earn achievements for reaching point thresholds, not losing your shields, and finishing each wave.

Using a mouse with a shmup sounds like it wouldn’t work, but Sniper Ships: Shoot’em Up on Rails’ unorthodox control scheme manages to be its strong suit. Although the cluttered graphics prove to be a handicap, this title hits all the right notes for the genre.

This review of Sniper Ships: Shoot’em Up on Rails was done on the PC. The game was purchased digitally.
My time through Final Fantasy VII Rebirth was profound. In one moment I was relishing in the opportunity to learn more about a world and characters I have loved for nearly 30 years. In the next, I was mourning the passing of principles and ideas that represent the very foundation of my love for the RPG genre and the Final Fantasy franchise as a whole. Final Fantasy VII Rebirth marks the very best in class across practically every element of game design for the Final Fantasy franchise, but I still couldn't help but feel I was bidding farewell to an old friend.
Vigilantes were all the rage back in the 70s - just ask Clint Eastwood or Charles Bronson. In a true love letter to days gone by, Monster Bath Games is bringing this rockin' sockin' action to gaming with Deathwish Enforcers Special Edition. Taking cues from all-time greats, do these pixelated warriors make your day?
An adept genre shift for the series, the Azure Striker Gunvolt series of side-scrollers pivots to the rhythm genre with the release of Inti Creates’ GUNVOLT RECORDS Cychronicle. Should players join Lumen, Lola, and Luxia, or is this lot a little lost?
If you can stomach the rough seas of the early game, Skull & Bones has a bounty of live-service content on offer. The end-game mechanics and loot loop rely completely and entirely on the combat system that, thankfully, is one that delivers with every firing of a cannon.

Casey Scheld

Drawn to the underground side of gaming, Casey helps the lesser known heroes of video games. If you’ve never heard of it, he’s mastered it.
Back to top button