Casey Scheld ReviewsGame ReviewsPC Reviews

The Crown of Leaves Review

Official Score

Overall - 40%


The Crown of Leaves is a disjointed visual novel that lacks consistency, and its anthropomorphic animals will only appeal to a select few. The end result is something that feels more like fanfiction than a fully fledged tale.

User Rating: 4.63 ( 2 votes)

Thebrokenhorn puts players into a strange predicament in their new point-and-click visual novel The Crown of Leaves. Anthropomorphic animals meet supernatural stylings, but does it prove to be more than the sum of its parts?

The Crown of Leaves Review

Breaking the cardinal rule of showing, not telling, players are thrown a wealth of plot right from the get go. In just a few minutes, those who boot up the game will learn about Roui, his time at school, his time out of school, his 10 years at the Paranormal Patrol newspaper, his run-in with the mafia, his return back to his homeland, his work as a jeweler, and his current assignment with the Black Baron.

This would normally be alright if each of these things were shown, but it is all delivered through a quick voiceover set to the occasional still drawing. It goes far too fast, and those not taking notes will be completely lost with his backstory.

It’s not like much of this matters though, as the core plot of the game focuses on none of these elements. You would expect to learn more about his work as a jeweler or his past history coming to bite him, but instead the plot revolves around the mysterious Veglamb bush that made its way to a greenhouse nearby. Things get that more far fetched as things progress, with Roui ending up in a weird area of the flats that’s in the midst of a hoity-toity ritual. It lacks any sort of cohesion, and is executed like a collection of random concepts scribbled down and mashed together.

The Crown of Leaves - Gamers Heroes

The game does try to make sense of everything with the Mindscape feature, which serves as a dictionary of the major characters that make up its world. However, this proves to be the only way to learn more about the characters you come across – other than the occasional choice, expect a handful of lines per creature. It’s nice that certain sections are animated and dialog features moving mouths, but it still boils down to talking heads for the majority of its playthrough. Players will be able to navigate its world by clicking on certain objects and changing their current screen, but the majority of the game is spent reading. Its animal-based cast is an acquired taste too, and will likely appeal only to a select few.

Despite the chance to make the odd choice, the entirety of the episode can be finished in around 45 minutes. The title mentions that this is just the first chapter, but nothing is established, and (without spoiling too much) it can be fairly difficult to see where the plot will progress from this point. More runway, or a more concise tale, would have made the sale of a second episode much more appealing to potential buyers.

The Crown of Leaves is a disjointed visual novel that lacks consistency, and its anthropomorphic animals will only appeal to a select few. The end result is something that feels more like fanfiction than a fully fledged tale.

This review of The Crown of Leaves was done on the PC. The title was purchased digitally.
Spirit City: Lofi Sessions is a fantastic (and pun-tastic) tool that dishes out good vibes as players knock out their tasks. While the title could use more customization options, we enjoyed getting down to business in its cozy world.
The soldiers of Contra: Operation Galuga have the right moves for this mission, but the steep cost, short length, and awkward perspectives lead to a less-than-perfect execution.
The Legend of Zelda series of top-down titles is pretty rad. So is the shoot-em-up genre and its endless stream of bullets.
Variety is the spice of life in Million Monster Militia, providing sheer chaos with its synergies. While it takes some getting used when it comes to what goes where, those hankering for a good roguelike deckbuilder will enjoy positively obliterating these titans.

Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

Leave a Reply

Your email address will not be published. Required fields are marked *