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Casey Scheld ReviewsGame ReviewsPC Reviews

The Pizza Delivery Boy Who Saved the World Review

Official Score

Overall - 50%

50%

The Pizza Delivery Boy Who Saved the World lays on the cheese thick, but its humor often misses the mark. The actors and actresses behind Doug’s adventure no doubt had fun making this visual novel, but the end result feels more like an in-joke than a laugh riot.

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Most people think of anime cuties and after hours action when it comes to the world of visual novels, but Oh, a Rock! Studios offers a different perspective with their new title The Pizza Delivery Boy Who Saved the World. Featuring real life actors, sci-fi elements, and a delivery driver named Doug, should you serve yourself up a hot slice?

The Pizza Delivery Boy Who Saved the World Review

Things aren’t looking good for 26-year-old Doug Rivers. After losing his job in the tech industry, he has fallen into his new role as a pizza delivery boy for Proud City Pizza. His boss constantly yells at him, his coworkers don’t pick up the slack, and the customers can be downright unbearable.

However, his world is turned upside down when a man claiming to be Doug from 30 years in the future shows up at his pizza joint. He comes bearing bad news of an Internet crash and a rogue anarchist group called Big Byte, which has an evil scheme involving hyper-intelligent cats. If you couldn’t tell from the title, it’s up to this pizza delivery boy to save the world.

It’s a silly concept, and some aspects of it pay off better than others. Every character you come across can be described as plain – taken from photos, these poorly lit cutouts take over the screen as players read the plot at the bottom of the screen. There are no costumes, props, or even casting – the cast and crew look like they were pulled off the street and backdrops may very well be modified stock images. The same goes with the exaggerated expressions these characters make – it matches the absurdity of the plot, but it often feels too out there to appreciate. It no doubt took the development team some time to create this title, but a number of aspects of its design just do not gel.

The Pizza Delivery Boy Who Saved the World - Gamers Heroes

The plot tends to go into the nonsensical, which would be fine if it had any semblance of focus. Most of the plot doesn’t come together until the last 20 minutes, with the majority of the game focusing on his time at the shop and delivering pizza. The same characters appear multiple times, oftentimes with the same joke delivered a second go-around. Humor tends to fall flat too – there might be somebody out there who thinks garlic salt on a burrito is an absolute riot – but its off-kilter jokes miss the mark on more than one occasion. As a result, it meanders way too much, dragging its 90 minute runtime out quite a bit.

There are some choices players can make throughout the game as well. Players can choose whether or not to make small talk, how to slice up pizzas, or which deliveries to take on, but most players will have the same experience. Doing the odd option out will often scold the player, forcing them to do the other option anyway. It often feels like the game would have been better without those options to begin with.

The Pizza Delivery Boy Who Saved the World lays on the cheese thick, but its humor often misses the mark. The actors and actresses behind Doug’s adventure no doubt had fun making this visual novel, but the end result feels more like an in-joke than a laugh riot.

This review of The Pizza Delivery Boy Who Saved the World was done on Steam. The game was purchased digitally.
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Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

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