Metal Gear Solid V: Ground Zeroes is another installment in the bestselling Metal Gear Solid franchise created and leaded by Hideo Kojima. It is a prequel and a prologue to Metal Gear Solid V: The Phantom Pain. It is mostly meant for the faithful fans of the series. It is a perfect production for those who wish to buy The Phantom Pain, but want to get to know the new game play mechanics before they do so.
Ground Zeroes happens a year after the events from Metal Gear Solid: Peace Walker. Paz and Chico, characters well known to the series’ aficionados, are held prisoners by Omega in their high security prison camp. Snake and Kaz Miller need to infiltrate the enemy organization, enter the camp and save the hostages. Their reason is not really their good heart: both Chico and Paz possess information regarding snake and his military organization. Metal Gear Solid V: Ground Zeroes is a stealth-action game like all the previous game published under this franchise. Dynamic, action-packed sequences are combined with moments that require staying quiet and hidden for long minutes.
One of the most important changes are those in regard to the interface. In Metal Gear Solid V: Ground Zeroes it is much clearer and easier to understand and it provides the player with loads of useful information, never showing anything unnecessary, which helps the visibility. In previous installments, the locations used to be quite small. This time, however, they are not as closed as they usually were. The world has become much more open and the player is free to explore the locations and choose which missions he wants to complete and when. Metal Gear Solid V: Ground Zeroes is one of the first games even to have used Fox Engine, a brand new engine meant to take advantage of the technology implemented into the new generation of consoles.
- Developer: Kojima Productions
- Publisher: Konami
- Genre: Action-adventure
- Platforms: Play Station 3, Play Station 4, Xbox 360, Xbox One
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