The Evil Within
The Evil Within marks the return of Shinji Mikami, creator of the Resident Evil franchise and delivers survival horror as the debut title for the Tango Gameworks development team. The game follows Detective Sebastian Castellanos, who is investigating a gruesome mass murder when his fellow officers are slaughtered and he is ambushed. When he awakens from unconsciousness, he finds himself in a horrific world where bizarre, terrorizing creatures wander among the dead. Sebastian must now fight for his survival while trying to uncover the secrets behind the evil force that is consuming him.
The game, set in third-person view, is divided into chapters that the player progresses through linearly. The player is forced to scavenge for supplies in order to survive, and encounters horrific enemies against whom the player may choose to fight or run. The world of The Evil Within is also layered with traps and dangers, such as bear traps, bombs, spike traps and barbed wire traps, which the player must avoid in order to survive and make it through the level. The player must also make use of the environment to their own ends, such as throwing bottles to stun or distract enemies, using medical items to restore health, or collecting vials of ‘Green Gel’ to upgrade Sebastian’s abilities. Sebastian has access to a range of weapons, such as a revolver, shotgun, sniper rifle, knife as well as grenades. Sebastian can also use the ‘Agony Crossbow’, a special projectile weapon that can fire bolts capable of freezing, blinding, electrocuting or exploding enemies. Sebastian must use these weapons sparingly however, as ammo is scarce and enemies are many. The game also features melee combat, although it is used only to create distance between the player and the enemies. Downed or incapacitated enemies are not gone forever, and may revive to take on the player once more, forcing the player to use matches to light them on fire and permanently destroy them. The game features a host of collectibles as well that the player can uncover over the course of the game, such as Sebastian’s personal log, newspapers, audio tapes and jade statues.
The game is notably based on the Bethesda Softworks-owned engine id Tech 5, and features music by Masafumi Takada.
- Developer: Tango Gameworks
- Publisher: Bethesda Softworks
- Genre: Survival horror
- Price:
- Platforms: PlayStation 4, Xbox One, PC, PlayStation 3, Xbox 360
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